Maybe not the GAULS ARE O/P THIS GAEM SUX!!1!! posts.
By Alice Lynton on October 19, 2013 at 11:05 am
Your feedback has vital in helping the Creative Assembly speed up its patching process, series creative director Mike Simpson has said, noting how much more rapidly the team has been able to whip Total War: Rome 2 into shape when compared to previous releases.
“Without that help we wouldn’t be able to turn around the patches as fast as we have been doing. We’re achieving in weeks what, on previous projects, took months,” he wrote on the game’s forums.
Now that Rome 2 is in a passable state, the Creative Assembly will slow down on fixes, focusing on new gameplay features an balancing – which requires time-intensive testing.
“It’ll still be weeks rather than months between patches though, and we’re going to continue to patch the game regularly for the foreseeable future,” Simpson promised.
“I’m not going make any detailed claims about what we’re going to do in the short term. The best way – the only really credible way – we can let you know what we’re doing is by delivering it in the game. But rest assured that we’re constantly reading the TW forums and a variety of others, and the feedback you’re giving helps us to prioritise the issues we deal with, as well as getting a sense of which features work well, which are not liked, and which features from previous Total War games which weren’t designed into Rome 2 are missed.”
The fifth patch for Rome 2 drops this week; the development team is already working on the seventh.
Source: Total War forums