Maxis considering offline mode for SimCity, will not make bigger cities available

simcity

By on October 7, 2013 at 6:55 pm

Well here we go. In an expansive and informative blog post titled State of SimCity, Patrick Buechner of Maxis has outlined the company’s position on many topics of importance to the city management game. The topics discussed include the management of traffic systems, the plans for DLC for the game, major topics of community discussion like offline mode and bigger cities and the upcoming Cities of Tomorrow expansion.

The large blog post is worth reading in its entirety, but the two points most likely to cause more discussion are those on offline mode and bigger cities. As far as offline mode goes, Buechner explained that Maxis currently have a team focused on exploring the possibility, but they can’t say yet whether it will happen or not.

Bigger cities, on the other hand, have been something Maxis have attempted to do in SimCity for a while – and unfortunately Buechner says they are not going to happen:

After months of testing, I confirm that we will not be providing bigger city sizes. The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities. We’ve tried a number of different approaches to bring performance into an acceptable range, but we just couldn’t achieve it within the confines of the engine. We’ve chosen to cease work on bigger city sizes and put that effort into continuing to evolve the core game and explore an offline mode.

Source: Thanks PalZer0

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13 comments (Leave your own)

So I guess screw all the people that could run larger cities just fine then.

 

I confirm that we will not be providing bigger city sizes. The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities

Its a fucking OPTION, stop forcing everyone to play the game your way. People want to play this game with bigger maps so let them. And yeah that engine must be really bad given how many limitations it has.

 

Talk about bigger cities before launch.
Now possible offline, no bigger cities…. gg

 

The one size fits all jumpsuit never fits all, it just falls off less on some…

FFS are the dev’s really that dense that they can’t put a size slider in? I remember playing games that were running slow because I had gone beyond the spec of the machine I was using, yet it didn’t stop me enjoying the game…

Still no money from me…

 

I would have thought they could just add BF3 style map system, where each map has, say 3 different sizes you can play with. I think all this means is there being lazzy.

 

Still, an offline mode. Not bad for a game where all the calculations were “done on the cloud”, at least it’s something right? Hey Blizzard, you paying attention to this? The online requirement is one of the major things stopping me from buying this.

At any rate, it’s still worth keeping the pressure on for larger city sizes. It’s quite obvious the landmass isn’t large enough to keep people happy, maybe in a short while when the average computer is higher in specs maybe they’ll decide to revisit? One can hope.

 

I always said I’d reconsider buying simcity if they removed the always online requirement for single player but they have and continue to be so goddamn arrogant about everything. I’m not sure I can get past that, might wait for a massive sale on it.

 

By the sounds of it they are scaling back the Dev team and opening it up for modders to fix.

 

Who cares about online only.

Make bigger cities.

 

mrd,

Hadn’t thought of that. Perhaps they’re banking on the community to figure out larger cities? At the very worst, modders add bigger cities and then if something goes pear-shaped, they can sit on their hands and go “wasn’t our fault.” If it works, they can “borrow” the code and go “look how good we are, we made the cities larger for you!”

Not that I have any evidence of that happening or anything… *adjusts tinfoil hat*

 

lemonater47:
Who cares about online only.

Make bigger cities.

Who cares about online only………………..ME! and I’m not alone. There are quite a lot of people chasing the classic Simcity experience which doesn’t involve interacting with other player or having your city affected by them (also involves being able to build a massive city).

It’s not as much about dumping always online as it is about dumping enforced multiplayer.

 

schrapple: Who cares about online only………………..ME! and I’m not alone. There are quite a lot of people chasing the classic Simcity experience which doesn’t involve interacting with other player or having your city affected by them (also involves being able to build a massive city).

It’s not as much about dumping always online as it is about dumping enforced multiplayer.

There is nothing stopping you from making your new “city” private. Just means you have a lot of empty city spaces around you doing nothing until you build them up.

Where as city space is finite… Once you hit a certain size you just stagnate and can’t improve at all because all you can do is improve upwards, and not across.

 

wanell,

You still apparently need to be connected to the net for the honour of doing so however.

 
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