League of Legends adding a Team Builder for better pickup pub matches

League of Legends Team Builder

By on October 22, 2013 at 11:26 am

The problem with playing games like League of Legends with random people is that they often do whatever they want, rather than helping to contribute to the team as a whole. An age-old problem with online multiplayer games, yes, but Riot is working on a solution that they’ll be deploying soon: the team builder.

“An ideal champ select is one where all five players get their preferred role and feel like they’re all on the same page for the upcoming match,” explains lead social systems designer Jeffrey “Lyte” Lin in a forum post.

“The current matchmaking does a good job of matching up players of similar overall skill levels, but doesn’t have any way to know what a player’s intentions for a given game are. Sometimes things work out perfectly and everyone gets the champion and role they wanted without a hitch. But if multiple players are looking to play the same role or lane, a consensus has to be built in a relatively short period of time. That’s time that could be used to get to know each other, agree on a strategy and build confidence that it’s going to be a fun match.”

Lin says that Team Builder is “intended to bring players together that complement each other’s expectations and intentions from the moment they enter the lobby”.

“With Team Builder we’ll also be rolling out a smarter matchmaking system that can dynamically account for your experience with a given role, position or champion. First time playing Ahri? Learning how to be a solid Marksman? Venturing into the jungle for the first time? Team Builder’s matchmaking will take all of these factors into account.”

Source: LoL forums (thanks James)

4 comments (Leave your own)

I hope this might mean games actually go to the end before one team quits because they think they are losing. This is my biggest gripe with the game as I am often teamed with guys who often start talking about surrendering with less than 20 kills in the game and some times with our team with more kills too.


this is a good idea, hope DOTA 2 picks it up


Forcing meta is a bad idea. There is more compositions than just TOP, MID, JUNGLE, ADC, SUPPORT and forcing players to play one of these roles is going to make the game very stale.



You can look it up if you like but long story short it doesn’t enforce the meta as the leader of the group can specify any composition they want eg: double jungle, 5 man mid, 2-1-2 lanes etc…

Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net


Steam Group

Upcoming Games

Community Soapbox

Recent Features

Bloodborne reviewed: More than just Dark Souls with guns

More accessible and yet just as terrifying and brutal as its predecessors, Bloodborne is rich, gory and deeply rewarding.


Evolve’s new hunters and new monster: We go hands-on

Are these four hunters and one new monster really worth $65?

Dirty Bomb

Dirty Bomb: How Splash Damage are building a F2P model that doesn’t suck

This bomb may be dirty, but there's no pay-to-win happening either.

Pillars of Eternity

Pillars of Eternity, 20 hours in: I’ve finally come home

Obsidian delivers in every way with their massive new old-school RPG.

Battlefield Hardline

Battlefield Hardline Multiplayer Review: Close, but no dice

Playing cops and robbers in an engine built for military masterpieces makes for an unfulfilling experience.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box