Overzealous elevators put back in their place.
By Tim Colwill on October 17, 2013 at 12:10 pm
DICE have updated their official Battlefield 4 blog to address some of the key issues with the current beta and explain what they’ll be changing in the final launch build of the game.
Chief among the issues addressed is the ‘stuck on loading screen’ issue, which DICE say they have identified the cause of and are working around the clock to fix. They also say they’ve identified the reasons behind high CPU usage on dual, quad and six-core processors.
Many will be most interested in the issue of low frame rates, and DICE say that you may “rest assured that we’re using the information we received to optimize the performance for the launch of the game.”
“We also released three game client updates and a number of game server updates during the Beta to address some of these issues and to gather more information to ensure a smoother launch.”
Unfortunately for those of you enjoying your elevator catapults, those are not going to make it into the final game.
“Although an interesting concept, elevators were never designed to act as a catapult or teleporter,” they write. “The bug where the elevator button would catapult you up into the air is fixed for the final game. But we did enjoy all the crazy videos you’ve posted. Thanks!”
Source: Battlefield Blog