Thief reboot will have pre-order Bank Heist mission

thief

By on September 26, 2013 at 11:43 am

Because it’s 2013 and every large release has to have a pre-order incentive, so too will the upcoming Thief reboot from Eidos Montreal. Titled “The Bank Heist”, this mission will ask you to… er, rob a bank.

Eidos say you’ll “infiltrate the City’s most secure location, Stonemarket First Bank, to steal a coveted family heirloom called the Star of Auldale”, and describe it as “a true homage to the Bank mission in Thief II: The Metal Age“.

Take a look at the mission below.

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15 comments (Leave your own)

YAY more in-game pre-order bullshit. When can we stop this?

 

Test comment

 
Some_Bored_Dude

Cas Bitton,

Test reply

 

kinkykel,

Agreed.
But unfortunately it works.
People keep buying pre order.
You think that people would have learned their lesson with the recent debacles.

Hope the game is good though.

 

kinkykel:
YAY more in-game pre-order bullshit. When can we stop this?

When we eliminate the last person who is stupid enough to buy this crap but smart enough to have money in their psosession.

 

I did like that Bank mission, too bad pretty much everything else I’ve heard about this game makes it sound nothing at all like the originals. (Herp de derp Keepers? Who are they, surely they don’t play an important part in Thief lore -_-)

Meh, no such thing as pre-order exclusives anyway these days when they can milk these pieces of day 0 dlc a month or two later for $5 ($7.99 Aud because lol Australia)

 

Multiplayer leaderboards?

*sigh*

This game has a lot of mixed press, throwing out pre-order incentives sure doesn’t make it look any more promising. Also there are security cameras in that trailer ala Thief 2, albeit without the Mechanist motif.

 

Ummm pass. Think I’ll wait until I’ve read some reviews, although you can pretty much guess how this is going to go. Now all we need is a pre-release press blackout and it’ll be absolutely certain how this is going to go.

 

Pre-orders are awesome. Gives me a reward for slapping down some money early.

 

ralphwiggum:
Pre-orders are awesome. Gives me a reward for slapping down some money early.

Agreed. It’s not very often that I will buy a game right on release when I can get the same experience (if not better, due to patches) by paying less a couple of months down the track. They need some incentive/rewards for people who will pay full price.

I’m not a big fan of ‘exclusive’ pre-order content when it comes to missions like this though. If they aren’t sold as a later DLC then I would feel like I am missing part of the game by buying it later. Which is just as likely to make me consider not buying the game at all as is as likely to make me consider a pre-order.

 

syncourt: If they aren’t sold as a later DLC then I would feel like I am missing part of the game by buying it later. Which is just as likely to make me consider not buying the game at all as is as likely to make me consider a pre-order.

Back in my day (uhg, sorry), games were full products and pre-order bonuses were in the form of maybe a figurine or a poster or some sort of artwork, but you always knew that regardless of whether you bought it beforehand or after release, you’d have the full game.

Nowadays you might as well wait for a full “complete” edition like Skyrim did and Dishonored will release very soon. Though some games like Deus Ex: Human Revolution now sell the pre-order bonuses as proper DLC. That, plus being cheaper over time, kinda makes it pointless to pre-order after all. That is, unless you’re impatient.

 

razorback47: Back in my day (uhg, sorry), games were full products and pre-order bonuses were in the form of maybe a figurine or a poster or some sort of artwork, but you always knew that regardless of whether you bought it beforehand or after release, you’d have the full game.

Back in MY day, the “bonus” you got from pre-ordering was actually getting the game on release day while other suckers waited.

With digital distribution that is not a thing any more. Therefore, “pre-ordering” is ridiculous, and this model of supplying broken/incomplete games and giving you the missing pieces as a “bonus” is an affront to gaming.

 

razorback47,

I hope you’re not implying Skyrim or Dishonored as being incomplete games…

 

A better example would probably be the Metro:Last Light, where an entire difficulty level was removed and only given to preorder customers.

 

vcatkiller,

That is a much better example of a poor choice of pre-order incentives. The From Ashes DLC for Mass Effect 3 is possibly another (albeit much less serious) example. But I don’t think that should tar the concept of pre-order bonuses as a whole.

 
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