It is “no longer possible” for consoles to beat PC graphics, says NVIDIA

NVIDIA GTX Titan

By on September 25, 2013 at 1:34 pm

The sheer cost of innovation and research into computer graphics systems means that PC gaming will continually outstrip consoles basically until the end of time, says NVIDIA’s Tony Tamasi.

Speaking with Australia’s own PC PowerPlay magazine, Tamasi said that “In the past, certainly with the first PlayStation and PS2, in that era there weren’t really good graphics on the PC. Around the time of the PS2 is when 3D really started coming to the PC, but before that time 3D was the domain of Silicon Graphics and other 3D workstations.”

“Sony, Sega or Nintendo could invest in bringing 3D graphics to a consumer platform. In fact, the PS2 was faster than a PC. By the time of the Xbox 360 and PS3, the consoles were on par with the PC. If you look inside those boxes, they’re both powered by graphics technology by AMD or NVIDIA, because by that time all the graphics innovation was being done by PC graphics companies.”

However, says, Tamasi, it’s those same graphics companies which are now pouring more money into improving their own hardware than Microsoft or Sony could ever afford.

“NVIDIA spends 1.5 billion US dollars per year on research and development in graphics, every year, and in the course of a console’s lifecycle we’ll spend over 10 billion dollars into graphics research. Sony and Microsoft simply can’t afford to spend that kind of money. They just don’t have the investment capacity to match the PC guys; we can do it thanks to economy of scale, as we sell hundreds of millions of chips, year after year.”

Read the full interview here.

Source: PC PowerPlay

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19 comments (Leave your own)
Lord_PorkSword

While I agree wholeheartedly with what Tamasi is saying I still can’t help but think that seeing both of these new consoles now contain AMD hardware Nvidia will happily spit on these new gen consoles, mostly to rub it in the face of their biggest(should I say ‘only’) competitor! :P

Being part of the PC Master Race I shall now let this article go straight to my head!

 

Wouldn’t really call what’s going on between ATI and Nvidia a competition. Try slaughter haha.

Nvidia do seem a bit butthurt they didn’t win the contracts for the next gen haha. But they were also saying next gen needed to be dual gpu and not a bit pov haha.

I’m with PorkSword. *starts chant* PC Master Race! We are number one!

 

elliotengi,

It’s probably a good thing one of the major video card companies didn’t get a contract. Because now nvidia will be pushing like to crazy to better AMD on the grpahical front but for PCs. Being that PCs have far more flexibility, it should work out well for us.

I’m not one for chanting though, so I’ll stay out of it.

 
NoobyMcNoobnoob

why not have all?

 

You tell em nvidia. Still a loyal customer. *put on shades*

 

Love it, more butthurt from Nvidia. I hope they do start a war with AMD for the PC as AMD are getting more revenue from the consoles to fight back, they’ve always had a more tightly packed die than Nvidia and it could end up getting very interesting :)

 

RSOblivion,

Must.. resist .. obvious .. bait.

uugghhh. You make life exhausting for me RSOblivion!

 

I love how Nvidia are all “it’s no longer possible” … It was never possible high end PCs were always out performing consoles, with that in mind this reads as “we’re still sore that we missed out on having any part in this hardware”. The crap about the PS2 was faster than a PC is just … Wrong, an average system maybe but not one purpose built for gaming.

It will be interesting to see how nvidia is going to compete with everything being optimized for AMD drivers and hardware.

 

spooler,

I *think* (at least I took it that way) he was meaning before Playstation’s even came out. THOSE consoles ;)

They definitely beat PC graphics, but even back then the PC had more diversity and flexibility in terms of hardware.

 

It will be interesting to see how nvidia is going to compete with everything being optimized for AMD drivers and hardware.

I honestly don’t think it will make one iota of difference in the PC gaming space (AMD having the consoles that is). We have seen time and time again that AMD/Nvidia have partnered with developers for games and quite often, those ‘sponsored’ games end up running worse (aka Metro 2033) on the sponsors own hardware.

Not to mention that the driver requirements are totally different for PS4/Xbone as opposed to the Windows ecosystem. Yes, they might be x86 systems and the Xbone runs off a highly modified Win7 kernel (iirc) but they are still different ecosystems and ultimately, with the current resurgence of PC gaming that has occurred in the past 2-3 years, I don’t see why any dev that is serious about PC gaming would shut out NV users (about half the PC gaming market) and just target AMD hardware.

Not to mention that it looks like NV are being highly aggressive and throwing money at devs to ensure that games are well optimsed from day 0 for NV hardware. Plus the age old issue/debate of AMD drivers still not being up to scratch with Nvidia. Whilst AMD have come a LONG way in the past few years with drivers, they still aren’t as good across the board (I have both a GTX570 and HD7970) and Nvidia will know that is one of their biggest strengths and probably invest even more heavily into the driver department alongside working with devs. Someone will probably come along as say since catalyst 12.9/12.11 things have greatly improved but that is only in a few select games (like Skyrim) and they still aren’t as good on the whole as Nvidia.

Sorry for the rant :P

 

vengeance47: see why any dev that is serious about PC gaming would shut out NV users

most of them consider us an after thought, also optimization = time time = money. Publishers by and large are lazy when it comes to PC ports.

vengeance47: Someone will probably come along as say since catalyst 12.9/12.11 things have greatly improved but that is only in a few select games (like Skyrim) and they still aren’t as good on the whole as Nvidia.

I’ve been through this previously and the whole driver thing is by and large a myth and from AMD users that had bad experiences with Nvidia you will get exactly the same kind of statement.

you state yourself Skyrim a game which I have had 0 issues with a 7970 system and 0 issues with a 680 system (I live in a house full of tech heads). I mean we’re talking about a game that even after you add common graphics mods onto it still puts out 100+ FPS with no issues with high end AMD/Nvidia systems to claim there’s an issue here seems abit … odd

 

RSOblivion,

Exactly, Butthurt Nvidia decided to Support Mobile gaming with Tegra 4 instead of Console gaming. This has everything to do with Nvidia Vs AMD thing.

 

There’s some good points both in the article and the comments here, but personally, I never really “get” the PC vs console debate. I mean, clearly PCs will have more powerful graphics. Many of us spend around the same money on our GPUs as a console player spends on his entire system!

 

What a load of horseshit.

PC’s have ALWAYS outstripped consoles graphically.

I always remember being surprised at how people were coveting the 3D graphics of the SNES Super FX chip whilst I’d been playing F-15 Strike Eagle II on the PC 5 years earlier.

PC ports of PS1 and Saturn games were ALWAYS superior, even on modest hardware (my 486DX easily ran Descent at 640×480 with no frame rate issues).

It was probably on the late 90′s where consoles made some leaps and bounds with consoles like the Dreamcast and PS2 which were capable of graphics on par with only the most unaffordable PC’s.

But you could also argue that the PC was in a bit of a development doldrum in the late 90′s where it seemed most developers were pouring all their resources into console games, so PC development wasn’t really pushing the envelope, so to speak.

Although I do remember this pretty cool FPS called Half Life which contemporary consoles struggled to produce decent ports.

Tamasi’s got a pretty short (biased) memory, in my view.

 

kinkykel:
RSOblivion,

Must.. resist .. obvious .. bait.

uugghhh. You make life exhausting for me RSOblivion!

Oh you love me really :)

On a side note, I’ll take whoever is making the best card at the time. I do prefer the underdog though, something in my nature ;)

However one thing that is true is that currently Nvidia drivers are easier for the avg user to use. Anyone who’s at the level of overclocking stuff (even if it’s just gonna get them in trouble) can usually work around either driver set’s failings. There’s a reason there are third party tools present for both companies drivers.

 
 

great article

 

vengeance47: I honestly don’t think it will make one iota of difference in the PC gaming space (AMD having the consoles that is). We have seen time and time again that AMD/Nvidia have partnered with developers for games and quite often, those ‘sponsored’ games end up running worse (aka Metro 2033) on the sponsors own hardware.

Not to mention that the driver requirements are totally different for PS4/Xbone as opposed to the Windows ecosystem. Yes, they might be x86 systems and the Xbone runs off a highly modified Win7 kernel (iirc) but they are still different ecosystems and ultimately, with the current resurgence of PC gaming that has occurred in the past 2-3 years, I don’t see why any dev that is serious about PC gaming would shut out NV users (about half the PC gaming market) and just target AMD hardware.

Not to mention that it looks like NV are being highly aggressive and throwing money at devs to ensure that games are well optimsed from day 0 for NV hardware. Plus the age old issue/debate of AMD drivers still not being up to scratch with Nvidia. Whilst AMD have come a LONG way in the past few years with drivers, they still aren’t as good across the board (I have both a GTX570 and HD7970) and Nvidia will know that is one of their biggest strengths and probably invest even more heavily into the driver department alongside working with devs. Someone will probably come along as say since catalyst 12.9/12.11 things have greatly improved but that is only in a few select games (like Skyrim) and they still aren’t as good on the whole as Nvidia.

Sorry for the rant :P

I think this is why PCs are really forging ahead now, but struggled 10 years ago. It’s easier to program within set limits than have to cover so very many opportunities/system specs. These days though the pure grunt of a PC outstrips consoles time and time again :D

 
uglyduckling81

Those comments about PS2 being faster than a PC when it was released is total BS. What he should say is “PS2 was faster than the average PC on release”. My PC shat all over the PS2 when it was released. Admittedly I had cutting edge hardware which cost 4x as much as the PS2 but still…..
Consoles have actually always been running hardware 2-3 years out of date compared to top end PC gear. I agree with him that the rift is ever larger. PS2 might of been the closest to top end a console is ever going to get but it’s not better.
However as the console is a single config system the optimisations are far more effective meaning that the inferior hardware was able to achieve more than a similar spec PC.
I did buy a PS2 for some of the game (fighters etc) but mostly I still stuck to my PC. Every game that was a cross platform release ran and looked far better on my PC.

 
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