The cost of high-end graphics is squeezing smaller companies out.
By Tim Colwill on September 24, 2013 at 1:22 pm
Mark Rubin, currently working at Infinity Ward on Call of Duty: Ghosts, has expressed his fears that smaller AAA games are currently being squeezed out of the market by rising costs.
“It’s a scary thing, and I’ll take my Call of Duty hat off for a second here, but games are becoming harder to make and more expensive to make,” said Rubin to Game Informer. “And I feel like smaller studios are having trouble.”
“I can’t speak for them, but I would think they are having trouble making big games that hit the big AAA market because they’re harder to do.”
Rubin puts the major cost increase down improvements in graphical fidelity.
“People want better and better graphics, they want more realistic looking art assets, and that comes at a cost and that’s a hard thing to have to deal with.”
Source: Game Informer