It will also add a bunch of terrain features. Neat!
By Jess Colwill on August 29, 2013 at 5:00 pm
All you happy Minecraft-ers are in for a treat. The Mojang team are updating the world generator and since they don’t like fooling with it too often, they’re going to pack in as many changes as they can. It hasn’t been updated since they added jungle biomes in March of 2012, for this reason.
This time around the key issues that they’re looking at fixing up are oceans being too large, adding more variation to the biomes and making sure that they aren’t too uneven or completely random. Straight from the Mojang blog we have some of the solutions that they are working on to fix these problems:
- Tweaks to add more islands and checks to avoid huge oceans
- Biomes have been put into four main categories: snow-covered, cold, medium, and dry/warm. Biomes will avoid getting placed next to a biome that is too different to itself (sometimes this still happens, but it’s very rare now and not all over the place)
- We’ve added a whole bunch of new biomes…
- … and most biomes have uncommon/rare variations that you may run into
- We’ve also added a bunch of new terrain features, such as new flowers and trees
Ooo! That all sounds very exciting! Don’t hold your breath though – as you can imagine, this is an enormous job. If you’re interested in seeing just how enormous, click on through to the Mojang blog and compare the example world maps. Whoa. So don’t hold your breath but make sure that you thoroughly get hype. And perhaps even crunk.
Source: Mojang Blog