Hotline Miami 2 will have a bonus difficulty level that you can unlock

Hotline Miami

By on August 27, 2013 at 11:46 am

Complaints by players that the first Hotline Miami was “too easy” will be addressed in the sequel, with developer Dennaton Games promising the addition of an unlockable Hard Mode.

Earning a C+ or better on any level allows you to retake the level in Hard Mode, where enemies will be more difficult to defeat and certain abilities will be removed, such as the ability to lock onto an enemy.

“In normal mode, it’s pretty much the same [as Hotline Miami],” said developer Dennis Wedin to Polygon. “We will add a hard mode to the game, like in the way Super Meat Boy works.

“We wanted to give them (the players) something more. Also, all the players trying to beat the world record or top the leaderboards — we wanted to give them more stuff to be good at.”

Hard Mode is still being finalised, but Wedin describes it as “very hard”.

Source: Polygon

3 comments (Leave your own)
Artful-dodgeR

Can’t stand games that require you to finish it in order to make it harder. Just give me retardedly hard off the bat, I’ll be happy with that.

 

artfuldodger,

Damn you Max Payne! *Shakes fist*

 

Gotta find time to beat the addictive first one before I get addicted to the second. Only so many hours in the day.

korten,

Its not so bad if you bind quick save to right click!

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Dragon Age Inquistion

I Hope There Aren’t Any Straight Characters in Dragon Age: Inquisition

I'm no bigot, but I have to get this off my chest.

Divinity: Original Sin

Dungeons & Divinity: Why co-op Original Sin is just like a great game of D&D

This is one game that lovers of co-op and lovers of tabletop should not be missing out on.

civilization_beyond_earth_5

Why doesn’t Civilization: Beyond Earth look more alien? We ask Firaxis

Humans have some hard-wiring which is really difficult to get around, it turns out.

Wasteland 2

Chris Avellone talks RPG design, why new games are too hand-holding, and more

One of the biggest names in RPG design chats to us about what makes a game great.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box