Grand Theft Auto Online revealed: Rockstar’s 16-player online sandbox

GTA Online

By on August 16, 2013 at 8:42 am

Rockstar have pulled the wraps off Grand Theft Auto Online, a new multiplayer component that will allow up to 16 players to tackle cooperative missions, races and storylines together — or just drive around shooting each other in the face.

As you’ll see in the trailer below, the GTA Online experience is designed to essentially replicate that of Grand Theft Auto V, only with 15 more people in the world. Everyone who purchases GTA V (still unannounced for PC!) will get access to the Online mode for free come October 1st (post launch).

Reportedly, GTA Online will automatically match-make you with other players — it’s not clear how the hosting situation will work — and throw you into a shared world. Your avatar will progress as you play, allowing you to gain cash, kit yourself out with cool stuff, and own bigger and better cars. A great deal of backstabbing is expected and encouraged; if you’re killed you drop all the cash you’re carrying in your wallet. The only way to keep your money safe is to deposit it at the bank.

Rockstar also report that you might want to keep a close eye on whoever is driving the getaway vehicle after each heist. You know, the vehicle with all the cash stuffed in the back.

Take a look at the trailer below. If you’d like to read more, there’s a few exclusive previews floating around — here’s some from CVG and Gamespot respectively.

10 comments (Leave your own)
Artful-dodgeR

Keep money at bank… but you can rob banks… I hope you can target people’s accounts :P

 

If your money can gain interest and you can buy out hotels and make revenue real-time you could spark turf wars and takeovers. OMG so many sexy possibilities.

 

Good god this looks fun. Still hoping for a PC release soonish after the main release. In conjunction with the next gen releases I’m betting.

 

The internet is wetting its pants about this – but a lot is not explained. E.g. if it’s 16 players max, how persistent is the world? How does the game pick players for on-line games? If you are doing one thing (deathmatch) can other people be doing another thing (racing) at the same time?

I hope it’s not a jack of all trades, king of none type situation.

Also I swear some of those graphics are beyond what current gen machines can handle. E.g. the bit with the lighthouse and the ocean looked completely ridiculous. PC version perhaps…

 

Reminds me of The Hunger Games

 

16 players current console limitations, hopefully PC and PS4/XB1 versions has more players online and the game can really shine it’s true potential.

 

caitsith01:
The internet is wetting its pants about this – but a lot is not explained.E.g. if it’s 16 players max, how persistent is the world?How does the game pick players for on-line games?If you are doing one thing (deathmatch) can other people be doing another thing (racing) at the same time?

I hope it’s not a jack of all trades, king of none type situation.

Also I swear some of those graphics are beyond what current gen machines can handle.E.g. the bit with the lighthouse and the ocean looked completely ridiculous.PC version perhaps…

All footage so far has been from the PS3. They’ve had 5 years to work with the engine and systems. It’s going to look way better than GTA IV.

 

They set expectations quite high by keeping it under wraps for so long and calling it ‘Grand Theft Auto Online’.

I’m skeptical of how the “persistent world” will actually work but at the very least it should be better than GTA 4′s multiplayer.

It’s a shame that it’s only 16-player, considering how large and detailed the game world is. Speaking of, San Andreas Multiplayer (SA-MP) now supports up to 1000 players per server as well as intricate RPG modes (scripts) with custom interfaces.

 

might be cool if pc version is modded 100 player persistent world

 

I think the only way this will work is if they add in mod support so the community can make the game great.

on PC i mean, i got no interest in consoles.

 
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