EA Victory looking to pull inspiration from iconic C&C Generals units for C&C reboot

Command & Conquer

By on August 7, 2013 at 8:05 am

The team at EA Victory have released a new development diary which explains how they’re remixing-and-matching some of the most iconic units from the original C&C Generals to create new units for their Command & Conquer game.

For more on Command & Conquer why not meet the Generals or read about how it will “wash away the stain” of C&C 4?

2 comments (Leave your own)

This is by far my most anticipated RTS game, can’t wait!

 

Hmm is it just me or have they learn’t nothing about zoom levels from supcom…

ALL RTS games need to learn about Supcom style zoom (not necessarily as far) but enough so it doesn’t limit FOV…

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Evolve

Evolve’s new hunters and new monster: We go hands-on

Are these four hunters and one new monster really worth $65?

Dirty Bomb

Dirty Bomb: How Splash Damage are building a F2P model that doesn’t suck

This bomb may be dirty, but there's no pay-to-win happening either.

Pillars of Eternity

Pillars of Eternity, 20 hours in: I’ve finally come home

Obsidian delivers in every way with their massive new old-school RPG.

Battlefield Hardline

Battlefield Hardline Multiplayer Review: Close, but no dice

Playing cops and robbers in an engine built for military masterpieces makes for an unfulfilling experience.

Battlefield Hardline

Hardline’s single-player is less Battlefield, more NCIS, and that’s why it works

Hardline crosses the line from "gung ho military" to "snappy crime drama", and in the process shows EA how it should be done.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box