Download the BeamNG tech demo here and smash up some cars

BeamNG Drive

By on August 7, 2013 at 9:29 am

We’ve written about BeamNG before and their very impressive soft-body physics, but now it’s time to stop watching the YouTube videos and start playing.

BeamNG’s game will actually be called Drive, and is designed a soft-body physics car sandbox. You can buy alpha access right now for $17 AUD — but before you do that, you might want to try the tech demo to see the physics in action.

You can find that tech demo on our file library right here. Check out the footage of the engine in action below.

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10 comments (Leave your own)

Really impressive – the way the cars appear to handle is almost as impressive as the damage modelling (which anyone who knows anything about game programming would realise is insanely difficult).

 
Lord_PorkSword

This will be the one driving game where you’re glad you mis-judged that corner and hit the trees!
Gunna have some evil fun with this! >D

 

Would be a fabulous tool for crash investigators too you’d think. For that matter, could see this being used in a court-room demonstration for some vehicular homicide case etc.

Any idea on the tech-spec for the demo?

 

bought drive this morning, suddenly it was night. great fun

 

wolfie:
Would be a fabulous tool for crash investigators too you’d think.For that matter, could see this being used in a court-room demonstration for some vehicular homicide case etc.

Any idea on the tech-spec for the demo?

It uses the CryENGINE so specs would be similar to Crysis 2.

 

Very impressive.
Would be nice to see more on how the physics deal with security bollards, and concrete barriers along freeways.

That, and articulated vehicles. Trailers, trailer trucks, B doubles. Bendy-buses.
What fun that could be had!

 

VERY impressed with this… looks bloody good and the damage is just insanely realistic… I always said “build the car in seperate parts within the engine” and there we go… it’s beautiful

 

ericrmc: It uses the CryENGINE so specs would be similar to Crysis 2.

It did use the CryENGINE a while ago but it is now using Torque3D.

 

Where is all the glass?

 

hi guys im new here

 
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