Build a bridge and get over it with SimCity’s latest update

SimCity

By on August 14, 2013 at 2:03 pm

The latest “exciting” update to SimCity, update number 7, in fact, will add the ability to raise and lower roads to construct bridges and tunnels. Y’know, the sort of thing that probably should have shipped with the game when it launched.

This tool is designed to help with SimCity‘s ongoing traffic congestion problems, otherwise known as “One of the things you play video games to get away from”.

Maxis’ Guillaume Pierre has a new video for you explaining how you can use the tool, which I have helpfully shared for you below. Enjoy!

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15 comments (Leave your own)

The fact that this came in update 7 shows just how rooted this game was at launch. This should have either come when the game was shipped or been promptly patched in within 1 or 2 updates.

 

They’re missing a Marketing opportunity here to make more money. They should be chargin people for this tool, it is after all, optional right?

 

Anyone else think the poor horse they are still flogging is dead?

 

RSOblivion,
I’m just glad I never bought this game.

Shame really, cause I did like the first few sim city games.

 

I can still remember how excited I got when watching the leaked developer preview videos where they showed off the basic engine before they’d even started putting any game in to it.

So much potential, utterly wasted =[

 
thegameanator

People who don’t own the game are obviously just taking hints from haters and the vultures of the gaming press.

Herds of sheep easily suggestible by social media.

 

Wow… how would you use a bridge / tunnel to improve the city traffic… quite interesting… I’ll need to think about this… maybe building some bypass links with tunnels, but I don’t really see bridges being that helpful

 

thegameanator:
People who don’t own the game are obviously just taking hints from haters and the vultures of the gaming press.

Herds of sheep easily suggestible by social media.

Don’t even start me. The vitriol people have. It’s fun jumping on the hate wagon though.

 

thegameanator:
People who don’t own the game are obviously just taking hints from haters and the vultures of the gaming press.

Herds of sheep easily suggestible by social media.

Nah mate, the game is utter shit.

 

thegameanator:
People who don’t own the game are obviously just taking hints from haters and the vultures of the gaming press.

Herds of sheep easily suggestible by social media.

Or it could be because it’s titled incorrectly for the game you receive. It’s called Sim City .. but what you get is Sim Suburb. That’s my main pet peeve, and why I wont purchase the game. You don’t need to be easily swayed by media these days when people do “Let’s Play”‘s so you can see for yourselves what the game entails.

It’s not like the old days anymore. Information is there to be had which allows a consumer to help decide his purchases. If you want to run out and purchase without proper research, that’s fine. Just don’t call me a suggestible sheep when I do my research and make an educated decision.

 

thegameanator:
People who don’t own the game are obviously just taking hints from haters and the vultures of the gaming press.

Herds of sheep easily suggestible by social media.

Not sure if aimed at me. But I have played the game and it is shit, plain and simple. You don’t create a ‘city’ but rather a mega-suburb at best. Things like tunnels and bridges should just be logical inclusions from day dot. Not come 5 months down the track, what were Maxis thinking?

I love Simcity games, but this is not Simcity. Its like some inbred off-spring that then reproduced with its inbred sister to create some sort of super inbred demon spawn.

This game had so much potential and its been pissed up against the wall and most of the hate towards the game is totally justifiable given what information was being released prior to launch and what gamers actually received. Even Maxis acknowledged that they poorly informed gamers about what to expect and for that reason alone, the game deserved criticism. Especially in the current times with no demos or anything of the sort. Its basically take the risk and possibly get a dud, or don’t buy it and potentially miss out on a gem. So information is key, and Maxis failed epically on that front.

 

I think most players agree that the city boundaries are smaller than they should be (considering how much space services take up alone) and the game is a step back in some ways from the 10 year old SimCity 4 (e.g. no offline, no “god mode”, less control over lot sizes and density).

Nevertheless I still appreciate the new SimCity for it’s specialization features, freeform road tools and the ability to zoom right in and watch your citizens go about their lives.

SImCity 4 was a bit lacking too before the Rush Hour expansion/Deluxe Edition, particularly in terms of transport options and mod support. Speaking of mods: http://community.simtropolis.com/files/category/17-simcity-2013/

 

I love how slowly he was moving at the end, and also how much crap he has jam packed into the city, just goes to show the size of this thing, and only 165k people.

You would think as a dev they would go “OH THIS IS SHIT, I WANT TO MAKE THE GAME BETTER FOR MYSELF” they still get paid the same and it would actually sell better, this is how old school games were made, just a cool idea that the devs wanted to play.

At least 4 times the size would of been better.

 

I wanted to buy this game when it came out, but I’m happy I didn’t with all the issues and bugs and resentment this game is getting. It really is Sim Suburb – so true!
May grab it later when it becomes part of a humble bundle….

 
 
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