“We’re clearly going to make another one,” says Ubisoft about Far Cry 4

Far Cry 3

By on July 15, 2013 at 12:36 pm

The sales figures for Far Cry 3 show that consumers are very interested in getting more of Ubisoft’s open world adventure stylings, claims Ubisoft SVP of marketing and sales, Tony Key.

“We’re totally psyched from [Far Cry 3],” said Key to Gamespot. “It’s a great brand, and now it’s got the recognition it deserves, so we’re clearly going to make another one: more on that soon.”

Key also believes that the sales show open-world gaming is the way to go in the future, since it’s “what consumers want”.

“I think open world can represent the future of, you know, gaming, and that’s where we’re investing huge portions of our resources.”

“That’s what consumers want. They don’t want linear; they want open [world].”

Key did add that “there’s always going to be a place for linear experiences”, but said that Ubisoft was more capable of delivering massive open-world experiences.

Source: Gamespot

4 comments (Leave your own)

I am Jack’s complete lack of surprise

 

“That’s what consumers want. They don’t want linear; they want open [world].”

Open world, yes. But in the case of FC3 I actually had more fun with the scripted missions. There just wasn’t enough diversity between the outposts like there was in FC2. I felt no different attacking the first outpost I came across to attacking the last. I never felt like I had kicked the hornets nest by accident due to how easy it was to remain stealthed or escape detection.

All the enemies ever done was walk to the last spot they saw you, notice you have disappeared then give up and forget you were even there. They didnt fan out with thier entire force to find you like they did in FC2. If you wanted to get out of danger and make the enemies forget you were ever there, you had to go far enough that the camp would entirely refresh itself and start you from the beginning again.

That along with the size of the outposts being around 1/4 the size they generally were in FC2 made outposts more of a snatch and grab than a battle for territory.

If FC4 can make the outpost battles play out differently to each other and give a decent amount of combat time, relying on quick planning rather than “oops, i stuffed up. i better hide until they forget i’m here” then continue picking them off 1 by 1, then I think it could be a lot more fun and something I would enjoy playing more than once.

 

These executives don’t seem to realise that different people want different things.

Wasn’t there a story relatively recently where an executive said people DON’T want open world? Guess what, they’re both right.

 

I actually prefer linear. It’s better for completionists like myself because it’s possible to do everything in a linear game before getting too bored of it (and still having time for regular things in life) compared to a completely open-world setting.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

Steam Group

Upcoming Games

Releasing Soon
Thief Shadowrun Returns South Park: The Stick of Truth

Community Soapbox

Recent Features
Watch Dogs

Watch Dogs PC hands-on: Not the perfect open world, but still a world of fun

Watch Dogs offers a generous array of options, and we push the boundaries to see how far we can go.

heroes_of_the_storm

Heroes of the Storm: Blizzard’s Dustin Browder on rage problems, hybrid roles, and balance

"We’re trying to make it so if there’s something obvious that you want to do, it’s the right thing to do. There’s no sort of hidden rules or hidden strategies that make that wrong."

ArcheAge

ArcheAge’s alpha impressions: The freeform Korean MMO that might just live up to its promises

This high-flying Korean MMO has finally made it to a Western release. James jumps in to see if the promise 'sandpark' model delivers.

Reaper of Souls

Diablo 3: Reaper of Souls reviewed: Change is a good thing

Blizzard shows that it isn't afraid to change everything

Titanfall

Titanfall: Crush your enemies under your robotic foot with these gameplay tips

Wallrunning speed boosts, room clearing strategies, and more inside.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

The Regulars
guns_2

Sitrep: Hating Guns and Totally Loving Playing With Guns

Toby's absent-minded shower thoughts arrive for your edification.

The Secret World

Legal Opinion: Bait and switch… with a mankini

Not everybody is laughing following Funcom's April Fools joke on its players.

Bad at Aiming

Sitrep: Waiting in line at the FPS dole queue

Toby is so incompetent that he needs an entire new genre of games invented just to cater for him.

Amazon Fire

Friday Tech Roundup (04 April 2014): Radeon R9 295X2 specs leak

Also, the man behind the "Microsoft" phone scam has been captured and fined.

Facebook Like Box