Protocol E: check out this new RTS by a Sydney indie

protocol_e

By on July 6, 2013 at 1:29 pm

Hey, you like playing games, right? Check out this playable prototype of Protocol E, an RTS filled with lasers and robots and neon colours. According to an introductory forum post by one of its developers, Protocol E aims to emphasise strategy and decision making, as opposed to micro-managing, as in Star Craft II and the like.

Protocol E is the product of Quantum Shade Interactive, a new Sydney studio which has already won a Best Game award the Sydney 2013 Global game Jam event, been a top ten finalist for the Qantas Spirit of Youth Awards 2013, and won funding from Screen NSW. On this last note, you could do the team a solid by dropping a Like on its official Facebook page, a metric bean counters have become quite enamoured of in recent years. You’ll also be helping out by playing the prototype and providing feedback, especially as to whether the tutorial is a good learning aid.

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3 comments (Leave your own)

looks alright. anything to get rid of micro resource management, the bane of the rts genre.

 

That control system looks quite unique. I’ve never seen that method for ordering multiple units around before. I’m not sold on whether it’s just a gimic or not – would need to play it to make that judgement – but kudos to the designer for the creativity / originality.

 

Does look kind of cool.

 
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