Ubisoft not keen on changing the DNA of their multiplayer too much.
By Tim Colwill on July 31, 2013 at 12:23 pm
Ubisoft have unfortunately confirmed that the multiplayer side of Assassin’s Creed 4: Black Flag will remain landlocked, as the development time required for multiplayer naval battles simply wasn’t available.
“It took a very big dedicated team in Singapore about two-and-a-half years to do it for the solo [play],” lead multiplayer game designer Tim Browne to VG247.
“We’ve looked at it and we’ve considered it. We seriously considered it. We think it would be cool, but at the same time we tried it, and for technical reasons it’s impossible.”
Browne also explained that naval battles didn’t sit right with what they felt the multiplayer of the series was really about.
“We looked at the DNA of multiplayer, and we thought that ship battles aren’t really being the cool assassin. With multiplayer it’s all about you working either as a team of four players or in free-for-all, where you want to be the best player. It’s not so much about piloting a ship and using cannons to destroy the opponent’s ship.”