Looking better and better.
By Tim Colwill on June 24, 2013 at 9:42 am
CDProjekt RED have confirmed that The Witcher 3: Wild Hunt will use the power of the new REDEngine3 to ditch loading screens entirely.
“Thanks to new technology on REDEngine3, we were actually able to create a world without loading screens,” claimed gameplay producer Marek Ziemak in an interview with OnlySP.
Ziemak also confirmed that combat will be extended from The Witcher 2, saying “You have new ways to dodge enemies and parry their blows. But also, for each magical sign, you can use two versions of it. One is extended.”
“For example, the Igni sign has a constant flamethrower thing whereas there’s also single, more destructive blow of fire. This is one of the new elements. We’re also introducing new alchemical potions, and other minor elements that will change the experience.”
Also confirmed in the interview is the continuity of voice actors, with Ziemak stating that CDPR would be attempting to retain as many as possible, even in additional non-English languages.