Ivory Tower take a bit of "poetic licence" with the world size.
By Tim Colwill on June 24, 2013 at 1:12 pm
When Ubisoft boasted during their E3 2013 presentation that The Crew featured the entirety of the United States as their in-game map, many observers felt quietly cynical. Today however they have revealed some more concrete details about the size of their play space, and it’s certainly ambitious.
“It’s really massive, really huge. It’s over 10,000 km of road, said Ivory Tower COO Ahmed Boukhelifa, explaining that that “whole of America” thing was just “poetic license”.
“We tried to recreate the flavour. So there’s the big cities, the networks, all the natural, beautiful environments, the red mountains, all the west and east coast coastal roads, all the downtown LA, New York, Miami, the outskirts. Each area is unlocked as a new chapter of the story”.
Boukhelifa also explained the networking infrastructure behind The Crew, saying that “the way we work is we split, technically speaking, the area around you is peer-to-peer, all the MMO services, they come from the server. Those MMO services can manage for everyone in the world from a selection of localised servers and those servers network together”.
When asked if there was a maximum number of players in the world, Boukhelifa answered: “No. We cannot limit”.
Check out the first trailer for The Crew right here.