Dragon Age 4 to be set on space station
By Alice Lynton on June 15, 2013 at 3:07 pm
Mass Effect is a pretty great sci-fi shooter and the branching story lines and multiple classes are a lot of fun, but since the cumbersome but rewarding inventory system of the first entry went out the window, many of you have no doubt felt it was a little bit light on the role playing elements we all remember fondly from classic BioWare games.
Well, that’s all set to change with the new one. According to PCGamesN, BioWare general manager Aaryn Flynn has said that since both Dragon Age 3: Inquisition and the next Mass Effect product are being built on the Frostbite engine, it just makes sense for the two games to draw more closely together.
“With all the investment we’re doing into Dragon Age: Inquisition, into the RPG systems, we can make good use of those and build onto them again with Mass Effect and a new IP that we want to work on as well,” he said.
Of course, it’s early days on the new Mass Effect and we know almost nothing about Dragon Age 3, either – except that it will be open-world, something that’s not fof the table for Mass Effect, either.
“It could. I know they’re going through their fundamental design stuff now,” Flynn said.
Let’s hope that with Dragon Age 3′s systems, BioWare strikes the promised balance between Dragon Age: Origins complexity and Dragon Age II, which was criticised for being a bit lightweight in that regard.