Says his original ending would have been just as controversial as the one BioWare used.
By Tim Colwill on June 21, 2013 at 8:07 am
Drew Karpyshyn, the lead writer behind Mass Effect and Mass Effect 2, has explored some of the original plans for the ending of the trilogy and the different directions it could have taken.
It seems like the major focus of the final piece in the trilogy was intended to be around Dark Energy, a theme that cropped up continually but was never fully explored.
“Dark Energy was something that only organics could access because of various techno-science magic reasons we hadn’t decided on yet. Maybe using this Dark Energy was having a ripple effect on the space-time continuum,” said Karpyshyn to gaming radio show VGS.
“Maybe the Reapers kept wiping out organic life because organics keep evolving to the state where they would use biotics and dark energy and that caused an entropic effect that would hasten the end of the universe. Being immortal beings, that’s something they wouldn’t want to see.”
“Then we thought, let’s take it to the next level. Maybe the Reapers are looking at a way to stop this. Maybe there’s an inevitable descent into the opposite of the Big Bang (the Big Crunch) and the Reapers realise that the only way they can stop it is by using biotics, but since they can’t use biotics they have to keep rebuilding society – as they try and find the perfect group to use biotics for this purpose. The asari were close but they weren’t quite right, the Protheans were close as well.”
“Again it’s very vague and not fleshed out, it was something we considered but we ended up going in a different direction.”
Karpyshyn explained his bemusement when reading that people apparently decided “his” ending would have been the better one over what was finally delivered.
“I find it funny that fans end up hearing a couple things they like about it and in their minds they add in all the details they specifically want,” he explained. “It’s like vapourware – vapourware is always perfect, anytime someone talks about the new greatest game. It’s perfect until it comes out. I’m a little weary about going into too much detail because, whatever we came up with, it probably wouldn’t be what people want it to be.”
(Spoilers for Knights of the Old Republic follow!)
“Some of the ideas were a little bit wacky and a little bit crazy. At one point we thought that maybe Shepard could be an alien but didn’t know it. But we then thought that might be a little too close to Revan (from Knights of the Old Republic).”