DayZ Standalone has a release window, but it’s not ready to share

DayZ

By on June 25, 2013 at 9:54 am

At the weekend’s Rezzed PC gaming expo, DayZ‘s Dean Hall revealed that a timeframe of about a week has been nailed down as the DayZ Standalone release window — but he can’t reveal what it is.

“I guess the big question that a lot of people have is when we’re actually going to get this out. We’ve set a date now – a window of about a week,” Hall revealed.

“We’re not going to say when that is, because we were originally going to release them in 50,000 key increments but we decided to do everything altogether.”

Still, nice to know that there’s a light at the end of the tunnel for DayZ-hungry gamers everywhere. For more on the DayZ standalone, why not read our hands-on from E3?

Source: VG247

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5 comments (Leave your own)

I really hope all this extra time is because they want it to be extremely well polished. I can’t see myself buying it unless its a massive improvement in that regard over the modded ARMA II version. That interface…

 

So you’re saying you’ll be disappointed when it releases with the same old bugs that arma has had since the OFP days?

 

That is correct.

 

i wonder if anyone is still excited about this? sure it was a decent mod, but how many people will move onto the standalone version that had already laid out for arma 2?

 

wolfstar90:
I really hope all this extra time is because they want it to be extremely well polished.

Most of their time has been spent under-the-hood, changing the engine and client-server model. That work is important because it will allow servers to handle zombies and loot as well as prevent the kind of cheating that has plagued the mod.

If you see the latest video from Rezzed you’ll notice it’s still a long way from being called polished, but that should be expected in a pre-alpha from a small team.

sirgriggles:
i wonder if anyone is still excited about this? sure it was a decent mod, but how many people will move onto the standalone version that had already laid out for arma 2?

Anyone who can see the potential in the mod’s concept and realizes the difference a proper execution will make should be excited about standalone. Like any other big mod that has become it’s own game.

Regarding already “laying out” on ArmA 2, that was like $30 at most for Combined Ops on Steam when DayZ first came out. Besides the DayZ mod that price included a substantial base game, it’s major expansion as well as access to various other client and serverside mods.

There are those who don’t care about ArmA and only bought it to jump on the bandwagon of playing the latest zombie killing experience, but they can just deal with it. There’ll be plenty of reason to ditch the mod when standalone comes around.

 
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