BioShock Infinite’s first DLC drops today: it’s the items from the premium editions

BioShock Infinite

By on June 27, 2013 at 11:02 am

If you only grabbed yourself a boring standard copy of BioShock Infinite then you may be pleased to know that you can now pick up the Columbia’s Finest pack on Steam for $7.99.

The pack contains the contents of both the Industrial Revolution Pack and the Upgrade Pack, originally part of the Premium and Ultimate Songbird Editions of BioShock Infinite. These allow you start your game with 500 silver eagles, five lockpicks and six unique Gear items.

The pack also grants access to two weapon upgrades: Comstock’s China Broom Shotgun and Comstock’s Eagle Eye Sniper Rifle.

2K stress that this DLC is not part of the Season Pass. That DLC (which will be properly story based DLC) is coming soon, according to this tweet from Ken Levine — but “game development takes time”.

If you haven’t picked up BioShock Infinite yet, then you’re missing out on something very special. Watch our video review here.

Source: Blue’s News

9 comments (Leave your own)
Relaxed_Possum

In the words of the Pinnell

 

relaxedpossum,

Did you boycott Expansion packs in the 90s as well? Because it’s exactly the same thing just in smaller bites. Most expansion packs released would have been on the roadmap well before the original game was finished.

DLC is nothing new, it’s been around since the early 90s, they’ve just renamed it, changed the delivery method and split it up into smaller chunks.

For the most part… day 1 DLC and preorder bonuses are stretching it a bit. But it’s pretty easy to ignore.

 

mindsnare,

Considering that in the 90′s a lot of the expansion packs were generally not developed by the original team. Look at the Quake/Quake 2 expansions, as well as the Half-life expansions. Even going back as far as a Doom/Doom 2, for example, Final Doom wasn’t developed by iD, they were two third party map packs developed by two separate dev teams. That given, how could they possibly been on any road map? Take the Scourge of Armagon for example, developed by Hipnotic. Released a full year after the original was released.

Personally I have not that much against DLC, as long as it feels worth the money I’m forking out. I don’t really think paying for character skins is worth it, for example. However, been having a blast with the latest BL2 DLC, feels great. That’s what 90′s expansions had that a lot of modern DLC doesn’t.

 

You’d have to really fucking love this game to think $8 is a worthwhile price for some in-game items bullshit.

 

If you think $8 is a lot for in-game items you haven’t seen the DOTA2 couriers yet, many of the ethereal flame effect couriers instantly get offers of $300 to $500 when they’re listed on forums =P (and they’re purely cosmetic, no gameplay effect at all)

I think the most expensive cosmetic I’ve seen was bidded above $2000 by the time I stopped following it.

(I’m still hoping for a blue or orange ethereal flame frog… satisfying myself with a divine essence frog for now)

 

As an aside, you cannot buy those couriers from the DOTA2 store, they’re rare drops to the players.

 

I think the biggest issue is the quality/content vs price, which is made worse by the Australian tax.

As mentioned, the Borderlands 2 DLC was pretty good, and I personally enjoyed the Mechromancer (ended up being my main), however compare the AU steam and US Steam/GMG prices. As the price of the DLC goes up (for anyone), the expected quality/content does too. Yeah, I was okay with $8 for the Mechromancer, but no way I’d be paying $16.

Fortunately PC users can circumvent these issues for the most part, but if you take a look at the console, its another story. You don’t have to look any further than the PS store to find games that have dozens (literally 30+ in some cases) of DLC/Addons, that range from $7.95 costumes to $14.95, 30-60 minute (at most) “addons”. Guess we can be thankful it hasn’t got that bad on the PC yet.

 
Relaxed_Possum

mindsnare: Did you boycott Expansion packs in the 90s as well?

I would have if the expansion packs were a few extra guns that were already in the game and some edits to a text file (gold and lock picks)…

 

I can imagine those who bought a Season Pass for this game are pretty rope-able right now. Why isn’t this included in that?

 
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