See how far you can push your rig with the NVIDIA Faceworks rendering demo

NVIDIA FaceWorks

By on May 14, 2013 at 3:06 pm

NVIDIA have released the application behind their recent human face-rendering technology video, so that home users can run it for themselves.

You can adjust the rendering options in real-time during the video, to see how NVIDIA’s FaceWorks technology copes with different lighting conditions. Getting creeped out by the Uncanny Valley effect is not part of the demo but you’re welcome to do it anyway.

If you’d like, you can download the demo right here from our file library which is, of course, quota-free for iiNet group customers.

Source: NVIDIA

Tags:
24 comments (Leave your own)

File not found…

 

???

It works just fine for me.

 

You should add that it requires a CUDA enabled GPU… effectively ruling out ATI and intel GPUs to test it.

 

Tim Colwill,

Getting a 404 here too…

edit: no it’s working now, strange…

 

runs great on a 660Ti

 

Working fine on my GTX580.

But why in God’s name wouldn’t you use an attractive girl’s face?!

 

Nightblade:
Working fine on my GTX580.

But why in God’s name wouldn’t you use an attractive girl’s face?!

Because we’re not all young horny teenagers?

Installed, runs great, looks amazing, can’t wait till they implement it into games.

 

You can hold mouse down and move around the head. Move around to back of head, then zoom in using mouse wheel and you go inside head. Seeing the back of the moving eyes is a bit strange.

 

Works pretty well, even on my GTX570. No super smooth but it’s consistent.

 

subw00fer: Because we’re not all young horny teenagers?

^ this :P could it be that the games industry is starting to grow up?

 

Actually it might because I’m a sad lonely near-40 year-old but I think the cute girl face would’ve made me happy too. It would not have shown the technology very well though, it’s a lot easier to model an attractive female head than it is to create a realistic looking well-animated average male head. We are, after all, showing off new technology here, you want to show something that’s a little difficult.

 

if you want a sexy elf type fairy girl, get the new dawn demo :)

as for this one, sli NOT working as default, but just adding it to the programs and using the alternate rendering mode works. it is kinda freaky and lacking in options was only fun for 5 minutes, the new dawn demo had a much longer replayability time ;)

 

Runs well on the 690

 

hellbender,

Nvidia have an unfortunate habit of this.

 

subw00fer: Because we’re not all young horny teenagers?

I prefer the look of women myself they’re more aesthetically pleasing /shrug

 
Lord_PorkSword

spooler: I prefer the look of women myself they’re more aesthetically pleasing /shrug

This!

 

Doesn’t look like its changed too much from the old human head tech demo from the 8800 days in 2007?? 6 years ago

http://www.nvidia.com/coolstuff/demos#!/human-head

 

wait – no, I take that back….

it yells now.

 

spooler: I prefer the look of women myself they’re more aesthetically pleasing /shrug

Re-read what and how it was written.

 

Because we’re not all young horny teenagers?

Yep, just reread your comment and it still sounds like you’re assuming everybody who thought a female head would be better is a horny teen.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Dragon Age Inquistion

I Hope There Aren’t Any Straight Characters in Dragon Age: Inquisition

I'm no bigot, but I have to get this off my chest.

Divinity: Original Sin

Dungeons & Divinity: Why co-op Original Sin is just like a great game of D&D

This is one game that lovers of co-op and lovers of tabletop should not be missing out on.

civilization_beyond_earth_5

Why doesn’t Civilization: Beyond Earth look more alien? We ask Firaxis

Humans have some hard-wiring which is really difficult to get around, it turns out.

Wasteland 2

Chris Avellone talks RPG design, why new games are too hand-holding, and more

One of the biggest names in RPG design chats to us about what makes a game great.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box