Including Blizzard's transaction fees.
By Tim Colwill on May 13, 2013 at 12:36 pm
With Diablo 3‘s auction houses now both back online following an exploit, Blizzard have been working hard to track down and remove the fraudulent gold and cash from the economy, as well as punish the wrong-doers.
Production director Jon Hight explains that the bug was “the result of a coding error that was exposed when we increased the gold stack size from 1 million to 10 million. This resulted in an overflow on cancelled auctions that yielded a greater amount of gold in return.”
“Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain.”
Blizzard decided against doing a rollback as the “vast majority of players did not participate in the exploit and we didn’t like the idea of punishing them for the bad behavior of a few people”. Instead, they’ve been working through targeted audits to remove the duplicated gold and ban the offenders. Hight claims that Blizzard have now collected over 85% of the excess gold, and performed a full code audit.
In a lovely gesture, Hight also revealed that Blizzard would be donating all proceeds from auctions conducted by the exploiting players to Children’s Miracle Network Hostpitals — including all of the sale proceeds that they offenders would have received, as well as Blizzard’s transaction fee. Good stuff.