High Metacritic scores don't always mean solid sales.
By Tim Colwill on April 10, 2013 at 2:02 pm
Documents released as part of Square Enix’s financial statement show a company disappointed by Tomb Raider‘s sales of 3.4 million, a number substantially below the 5-6 million they were aiming for.
“We put considerable amount of effort into polishing and perfecting game content for these titles,” reads the statement (PDF), “receiving extremely high Metacritic scores.”
“However we were very disappointed to see that high scores did not translate to actual sales performance.”
Hitman: Absolution similarly underperformed, selling 3.6 million of the 4.5 – 5 million Square Enix were hoping for, and Sleeping Dogs only cracked 1.75 when Square Enix were hoping for 2 – 2.5.
Late last month Square Enix warned it was expecting “an extraordinary loss” in company profit, and their CEO Yoichi Wada stepped down. It’s a genuine shame that these games have performed under expectation, as Square Enix have shown that they’re capable of publishing some top-quality games with excellent PC support.