Series co-creator Julian Gollop dissects the recent XCOM revival.
By Erin Marcon on April 26, 2013 at 11:04 am
The co-creator of turn based strategy classic X-COM has praised the Firaxis reboot, describing it as “great”.
His high opinion of the 2012 release notwithstanding, Julian Gollop was also willing to share some of his issues with the game in a GDC interview with PC Gamer. “If there’s anything that’s a problem with the game, it’s that you can be playing it for quite a while without knowing that you are actually completely screwed and you should have stopped and started again.”
Gollop also felt that too much of the action was predetermined. “I would not have accepted anything less than pseudo-randomly generated maps, he said. “I guess my original game was a bit more simulation-ny and the new game is a bit more board game-y.”
Conceding that his own approach may not have been as successful this time around, Gollop again emphasised that he felt that Firaxis had done a “really good job”.
Source: PC Gamer