Nowhere gives you the chance to become a “floating sentient orb”

Nowhere 580x300

By on April 25, 2013 at 2:20 pm

Married couple Leonard and Sylvia Ritter (better known as German micro studio Duangle) have issued a new teaser for Nowhere. The clip itself doesn’t offer a great deal of insight into the structure of the game, but Leonard describes it as “a procedural single player, open world, sandbox game” in which the player is a “floating sentient orb”. While past videos have depicted environments that appear bulbous and organic in nature, the latest takes place in an abstract cityscape.

Duangle won’t commence a formal beta until 2014, but interested parties can grab a copy of the alpha build by pre-ordering at the official website. In addition to keyboard and controller support, Nowhere will boast compatibility with the Leap Motion gesture based system. While the developer is yet to receive its Oculus Rift SDK, it hopes to incorporate this emerging VR technology as well.

Source: RPS and Duangle

Tags:
One comment (Leave your own)

Seems to be about collecting items in the environment.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Civilization: Beyond Earth

Civilisation: Beyond Earth shoots for the stars but lands on the moon

Firaxis make some great strides, but not everything in the future is always better.

Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel’s great humour carries it through

It may feel like the world's biggest piece of Borderlands 2 DLC, but the Pre-Sequel has a flavour all its own.

The Evil Within

The Evil Within: It’s a fine line between pleasure and pain (especially on PC)

We check out Shinji Mikami's latest punishment simulator, but buyer beware when it comes to the PC version.

Shadow of Mordor

Choose your own adventure: Why heavily scripted cinematic games need to loosen up

It's time for game developers to sit back and let the players take control.

world of warcraft warlords of draenor

World of Warcraft’s Tom Chilton talks Warlords, paid level 90 boosts, and jumping the shark

WoW's Game Director explains how they've been on, off, and all around the shark since 2004.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box