New maps, modes and bug fixes for E.Y.E: Divine Cybermancy
By Erin Marcon on April 25, 2013 at 12:34 pm
The creators of E.Y.E: Divine Cybermancy may have devised the medium’s most cringeworthy moniker, but they certainly can’t be faulted for their continuing support for the game itself. Almost two years after this FPS/RPG hybrid arrived, French developer Streum on studio has just issued a massive update for the game.
Amongst the new features are two adversarial modes known as Battle Royale and Team Artefact. The former is a round-based free-for-all in which “the last man standing wins” while the latter appears to be a capture the flag variant. Players can also look forward to six new maps and four co-op missions.
The expansion, dubbed Blood Games, will also include dozens of balancing adjustments and big fixes, ranging from the minor (“sound of the sentry could be looped in some circumstances) to the rather more significant (“dedicated server didn’t run the map chosen during setup”).
In what can only be described as a major oversight, the main game is still called E.Y.E: Divine Cybermancy. You can check out the full list of updates here.