More Thief details: mysticism instead of magic, PC to be ‘not just a console copy’


By on April 10, 2013 at 9:42 am

There won’t be any zombies in this Thief reboot due to a focus on a more “mystical” rather than “magical” elements, says Eidos. Such are the details coming out of a new interview with Strategy Informer, in which producer Stephane Roy explained that this was to keep it more believable.

“For this one we decided not to be too magical, instead we talked more about mystical,” said Roy. “On our side it’s really important to see players connect with the games and the realistic believable aspect is important for this, but that said we are going to have some stuff that looks weird and is mystical. But we will not have zombies in this one.”

Along with confirming that the new Thief is neither a sequel nor a prequel, Roy also addressed concerns about console port issues, saying: “The PC version is extremely important. Just playing Thief with a keyboard and mouse it’s different so we must make sure we support that well. For making the PC version we think like a PC gamer, for consoles it’s a different type of beast.”

“It’s one of our goals to make sure that the PC version isn’t just a copy of the console version.”

Check out the Thief reveal trailer right here.

Source: Strategy Informer

6 comments (Leave your own)

To be honest I didn’t even mind the Zombies/Ghasts/Whatever, made sense to be in the Old Quarter/Down in the Bonehoard etc. levels. It was the silly mech robots in the sequel that I loathed.

They have acknowledged the Pc version…though so did Bioshock infinite and we still got checkpoints only and an Fov Slider absent of numbers that still only went up to like 80~85 apparently which still required an ini edit to be comfortable regardless, so I’m not totally sold on a dev telling me that “We are looking after the PC version” these days.

Still, Heard the ps4 version will be capped at 30fps and they have decided to not shamelessly tack on a multiplayer mode Tomb Raider style, so that’s good news to be happy about I guess.


Actually done properly a multiplayer mode wouldn’t be too bad. Just look at the Thievery mod for Unreal Tournament.

That said it is good they’re not trying to split their efforts and wind up with one or the other appearing tacked on. I look forward to seeing more on how they’re accommodating the PC platform as well.


I quite liked the robots considering the bad guys were a machine cult and it was an industrial revolution setting. Can’t say i ever had a problem with the “magic” either, it all just fit nicely in the games.


I quite liked the robots considering the bad guys were a machine cult and it was an industrial revolution setting. Can’t say i ever had a problem with the “magic” either, it all just fit nicely in the games.


I don’t get what all the fuss is about, the Hammer Haunts scared the breakfast out of me, and they’ve been in every single Thief game. So, I guess it’s partly a good thing that they’re gone, at least I can keep my dignity while I play.


hammer zombies and mechanist robots were awesome, in fact i love the steam punk feel of thief 2


just don’t make it like first person assassin creed or splinter cell, something unique that stuck to the original thief core roots; something better than dishonoured, perhaps, lol idk

Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href=""]Google[/url]

Leave a Reply

PC Gaming Calendar 2014


Steam Group

Upcoming Games

Releasing Soon
Thief Shadowrun Returns South Park: The Stick of Truth

Community Soapbox

Recent Features

Titanfall: Crush your enemies under your robotic foot with these gameplay tips

Wallrunning speed boosts, room clearing strategies, and more inside.

Diablo 3 Competition

Diablo 3: Reaper of Souls Giveaway – The Winners!

You cannot kill Death -- unless you have sick new gear.


Betrayer reviewed: Run like hell from skeletons and murderous ghosts in 17th century Virginia

What's black, white and red all over? Betrayer is, and it's also an intriguing new indie horror title, as James discovers.

Murdered: Soul Suspect

Murdered: Soul Suspect hands-on – Put on your ghost detective hat and step into this fridge

Possess people, mess with TVs, and run through walls all in the name of solving your own murder.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

The Regulars
Bad at Aiming

Sitrep: Waiting in line at the FPS dole queue

Toby is so incompetent that he needs an entire new genre of games invented just to cater for him.

Amazon Fire

Friday Tech Roundup (04 April 2014): Radeon R9 295X2 specs leak

Also, the man behind the "Microsoft" phone scam has been captured and fined.

Barrett M98B

Legal Opinion: Where does your money go?

Why do games cost so much to manufacture? Because everybody wants a slice of that licensing pie.

Staying Up Late

Sitrep: A Time to Kill, at Different Times of the Day

Toby's terrible sleeping habits drive him towards some interesting observations.


Friday Tech Roundup (28 March 2014): NVIDIA to destroy CPU/GPU bottlenecking

Also, scarily accurate mugshots generated by a computer from nothing more than a DNA sample

Facebook Like Box