Hawken releases environmental destruction video, looks excellent


By on April 2, 2013 at 12:26 pm

Another PhysX tech demo has surfaced out of GDC, showing some beautiful environmental destruction taking place in F2P mech shooter Hawken, powered by GPU Rigid Bodies. How much of this is feasible in game and how much just showing off is not really known — but damn if that doesn’t look great.

Source: VG247

3 comments (Leave your own)

I downloaded this and tried it out a few weeks ago, it’s pretty, but not pretty enough to excuse terrible performance. I’m fine with lag as that’s a fact of life, but on modern hardware you’d think a game with maps as small as this would run a little better.


Running with full Nvidia physics on will hit the framerate. If you’re just running with physics on it shouldn’t run too badily.
The biggest issue is that you need to play on the Auzzie servers where the ping is under 200. Any more than 200 and it can be rather painful and quite jumpy. I find that a high ping also makes it feel like it’s running with low framerates even though it isn’t. I suspect this is due to the nature of the gameplay, especially the powered jumping where a crap ping will mess with those last minute landings at great hights.


The games doesn’t look as “pretty” as it could I reckon, but it is free to play.
Even MWO looks better, but no australian servers makes it difficult at times but not as bad as the Mechwarrior Living Legends mod, any ping over 150 (which of course you will get) makes it nearly unplayable against local American’s.

I hope they do more to Hawken has good potential

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