Bastion had co-op gameplay, was cut before release

Bastion

By on April 2, 2013 at 8:27 am

Speaking in an interview to Rock, Paper, Shotgun, Supergiant Games revealed that they had tested co-op gameplay for Bastion before release.

“We actually prototyped co-op in Bastion, and we cut it because [it just didn't fit],” said creative director Greg Kasavin. “Traditionally, we agree that co-op is probably the most enjoyable way to play action-RPGs – with 1-3 other people. But we found it to be quite at odds with our narrative goals.”

“When we had three people running around in Bastion, they just started goofing off and messing up the narration.”

Kasavin did reveal however that Supergiant’s new sci-fi RPG Transistor would have “subtle” multiplayer, saying “You can still have your personal experience around the story, but you always know you belong in a larger [world]. For example, players can sometimes see traces of other players’ paths moving around.”

“What’s interesting to us about this world is that it lends itself to some interesting things like that.”

Source: Rock, Paper, Shotgun

One comment (Leave your own)

Oh, Demon’s Souls, you influential little bugger you…

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
destiny

Destiny exclusive: You won’t read these Taken King patch notes anywhere else

Destiny players won't want to miss this very important read.

Dragon Age Inquisition The Descent

Dragon Age Inquisition’s Descent DLC: A side-serving of dwarven goodness

Although it's better played as part of the main game rather than afterwards, The Descent offers lots of new stuff for series fans.

Until Dawn

Until Dawn reviewed: Finally, a teen slasher flick where you can stop the characters from making dumb decisions

What looks like the world's most generic slasher movie turns out to be an interesting exercise in choice and consequence.

Doom

DOOM: We go hands-on with id’s breakneck-speed bloodbath

Fast, furious, and with a little bit of demonic possession mixed-in. What's not to like?

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box