Purists rejoice! Everything can be just as hard as you like.
By Tim Colwill on March 28, 2013 at 10:28 am
If you’re worried about Garret’s ability to slow down time and highlight lootable objects in the world through the new ‘Focus’ system in the upcoming Thief reboot, then don’t be! That’s the message that Eidos’ game director Nicholas Cantin would like you to take away, in any case — stressing over and over again that using it is entirely optional.
“Presently, it’s completely the players’ choice to use Focus or not,” says Cantin. “If players want to challenge themselves to stick to Garrett’s basic abilities, they can.”
“Garrett’s Focus ability is there to empower the player when they need it, to give Garrett an edge over those surrounding him – but it comes at a cost,” he continued. “It’s all about giving choice to the player, but it will not break the game balance. Presently, the object highlighting system uses a very similar mechanic to what was used in the classic Thief games. While you can use Focus to add to that vision, if you choose to play without it, it still feels like a classic Thief game.”
The blog post also hints that players looking for the ability to play on a ‘purist’ mode and turn off object highlighting will be pleased by what they find. In a secondary blog update Eidos also reveal the game will occasionally switch to third person, in situations such as when Garrett is climing up surfaces vertically.