"There is still pay to win there and I don't like that.”
By Tim Colwill on March 7, 2013 at 4:52 pm
Crytek are moving heavily into the free-to-play market, and, naturally, one of their biggest competitors in that space is Team Fortress 2, which itself recently made the switch to F2P. Crytek’s CEO Cevat Yerli has revealed that he has concerns about the game requiring the purchase of items to compete.
“I kind of think it’s a 70% free to play title,” he said to PCGamesN. “It’s on the way to be there, it’s a good model and it works for them, but there is still pay to win there and I don’t like that.”
“There’s some great experiment there, with user-generated content, but you buy items. You have to buy items.”
Yerli also explained how he believes a free-to-play game should be entirely free, not have any spaces locked off. “A free to play game doesn’t allow you to sell items,” he said. “This is the issue I have with that. We would allow communities to create items for virtual currency, but you can’t really go with commercial items because that’s pay to win. So that’s why I’m saying I’m disapproving of the concept of Team Fortress 2, because that is effectively not quite free to play.”
“The only thing that’s free-to-play there is they I can just go into the game and play it. But there’s a piece of game I can’t access without spending money.”