First patch for Crysis 3 released, many fixes detailed

Crysis 3

By on March 1, 2013 at 5:39 pm

Crytek have announced the release of two patches for Crysis 3: the first one a full patch to being it up to version 1.1, and the second a data patch called ‘Data Patch B’ that fixes multiplayer problems.

“Patch 1.1 will be a physical update requiring you to download it when prompted from Origin/XBL/PSN and contains numerous bug fixes and updates,” reads Crytek’s announcement. “Data Patch B is a behind the scenes update and is automatically downloaded when entering Multiplayer.”

Click through for the full patch notes list, both of which are live right now for PC users. If you’re not sure whether or not you’ve got the multiplayer patch, check the bottom left corner of your multiplayer screen for the words ‘PATCH_B’.

Patch 1.1

  • Fix for users getting stuck in the Pinger
  • Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
  • Fix for crosshair becoming invisible after certain actions
  • Fixes for squads joining and disconnecting from servers
  • Fix for players being unable to fire or reload occasionally
  • Fix for users occasionally being able to hear VTOL damage siren constantly
  • Weapons retrieved from the ground now have the correct attachments
  • Fix for players getting stuck if ripping HMG off VTOL during destruction
  • Fix for being unable to detonate C4 after host migration on consoles
  • Fix for game not ending correctly if last opponent triggers a host migration
  • Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
  • Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
  • Fix for icons disappearing occasionally in CTR
  • Fix for players occasionally spawning with wrong loadout in Assault (PC Only)
  • Last Man Standing no longer displayed in Hunter for players that have just died
  • Fixed issue with teams during host migration in Hunter/Assault
  • Significant optimisation to Medium detail settings (PC Only)
  • Particle optimisation (PC Only)

Single Player also receives the following fixes:

  • Fix for crash when loading a checkpoint under certain circumstances during <final sequences of the game>
  • Fix for the player not being able to pass the first hacking challenge in Jailbreak if the “melee” action is assigned on the “F” key
  • Fix for the Hammer pistol laser pointer attachment not being unlocked after completing Jailbreak which prevented players from reaching 100% completion
  • Fix for rare bug at the end of the River mission which resulted in the player losing most of their inventory, the possibility to pick-up items and the bow
  • Fix for lack of feedback sounds when the player pickups ammo from weapons on the floor

Data Patch B:

  • Melee whilst sliding damage reduced to match patch A’s melee damage
  • Typhoon mid range damage reduction
  • Bow sensitivity reduced to match Assault Scope values on PS3/X360 as they have similar zoom values. PC remains as before
  • SCAR+Laser long distance effectiveness reduced.
  • Threat Awareness module levelling targets reduced to 3/10 enemy C4′s destroyed
  • Potential fix for “Incoming!” Skill Assessment not levelling up correctly
  • Fix for Social Challenge skill assessments not being tracked correctly

Source: Crysis Forums

4 comments (Leave your own)

They also patched out the ability to be able to skip all the starting logos and shit…


I wonder if the Crysis 3 DX10 Hack is legit?
If so why didn’t the dev’s add that to the patch


They also patched out the ability to be able to skip all the starting logos and shit…

Did you try more than once? The patch might reset the game to “first-run” state, in which you can’t skip, but subsequent runs should be fine to skip.


nope, have to look at their adds now

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