Console fatigue partly to blame.
By Tim Colwill on March 5, 2013 at 5:35 pm
We enjoyed Crysis 3, a lot, in fact. The storyline wasn’t very interesting but the graphics and gameplay more than made up for it, but it seems that the majority of critics don’t agree — and it’s frustrating Crytek’s CEO Cevat Yerli.
“It is better than Crysis 2. It is better than Crysis 1. Technical and creatively, and storytelling — all aspects,” he said to Gamasutra, describing it as “our masterpiece”.
Yerli apportions some of this blame to console fatigue. “there’s a certain fatigue level with the old generation currently. The markets are down, people’s expectations are much more radical than the current generation of games are doing.”
In the same interview, Yerli also mentioned that Crytek could have done a lot more with the PC version if they hadn’t had to develop for multiplatform, but they would have had a far, far smaller budget if that was the case. “The consoles are eight year old devices. Of course, in one way or another, they will limit you. It’s impossible not to be limited by a limited console. By definition it’s the case. So if it were PC only, could we have done more things? Certainly, yes. Could we have afforded a budget to make a game like Crysis 3 PC only? No. People have to understand that this is a journey of give and take.”