Plus overhaul of custom map system.
By Tim Colwill on February 19, 2013 at 10:24 am
Ubisoft have revealed that an upcoming patch to the highly successful but oddly controversial Far Cry 3 will add a variety of much-requested features. Included in the patch will be the ability for players to reset outposts and return them to enemy control, a new ‘Master’ difficulty, and improvements to the custom maps system.
In an official Ubisoft forum post, MSV-Vextor describes the addition of the resetting outposts feature as being available once all the outposts have been captured. “All incomplete side missions and quests will become hidden,” the post says. “In order to finish the incomplete side missions, you will have to retake the outposts again.”
Meanwhile, feedback tags have been added to the custom maps system to allow better tagging of custom maps and allow players to more easily understand what they’ll be playing. Map creators will also have the ability to join in spectator mode and see how their map is being used, and to get feedback directly from players. Players will also quickly be able to find other maps by the same author, more easily skip maps in playlists, and be able to idle in custom matches for longer without getting kicked.
Read the full details over at Ubisoft’s forum. No date has been given for when the patch will be released.