Decent PC support touted in multiplatform launch shock
By Alice Lynton on February 23, 2013 at 10:08 am
Square Enix and Crystal Dynamics have published the system requirements for Tomb Raider, along with some interesting highlights of the PC release. Lara’s new adventure will have full Steamworks integration with cloud saves, multiplayer matchmaking, achievements and auto updates; it will support Steam Big Picture mode; and although it has control pad support keyboard and mouse controls will be fully configurable.
These are simple things but so many multiplatform releases overlook them that it’s a delight to have them confirmed. But the PC goodies don’t stop there: Tomb Raider will offer support for high-resolution textures with up to 16 times the data of the already gorgeous-looking console versions; detail tessellation with algorithms to smooth geometry; higher quality shadows; a near-blur depth of field; post filter effects; improved cloth, SSAO, and wetness effects; Windows XP support; and adjustable LOD quality for those of us whose gaming rigs are on the less elite end of the range.
It all sounds quite dreamy; head through the break for the full tech specs. Tomb Raider is due on March 5.
- Minimum system requirements for PC:
- Windows XP Service Pack 3, Windows Vista,7,8 (32bit/64bit)
- DirectX 9 graphics card with 512Mb Video RAM:
– AMD Radeon HD 2600 XT
– nVidia 8600
- Dual core CPU:
- AMD Athlon64 X2 2.1 Ghz (4050+)
- Intel Core2 Duo 1.86 Ghz (E6300)
- 1GB Memory (2GB on Vista)
- Recommended system requirements for PC:
- Windows Vista, Windows 7 or Windows 8
- DirectX 11 graphics card with 1GB Video RAM:
- AMD Radeon HD 4870
- nVidia GTX 480
- Quad core CPU:
- AMD Phenom II X2 565
- Intel Core i5-750
- 4GB Memory
Source: Press release