Tomb Raider has gone gold and is already rolling off production lines ahead of its March 5 release. But just a few weeks ago, Crystal Dynamics was still hard at work, and this new episode in the Final Hours series tracks the very last days of that effort. It presents an interesting look at what goes on just days before a game is submitted for certification; although many designers and artists are off the hook, 80 team members were still working on solving issues with menu transitions, Lara’s hair, and general bug squashing.
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