Community-made mods helped them figure out what to do.
By Tim Colwill on February 14, 2013 at 5:30 pm
Big news for old-school PC masterpiece lovers today as GOG.com announces the upcoming re-release of System Shock 2 through their digital download service.
Going live in only four hours from now, GOG.com’s version of System Shock 2 will ship with the soundtrack, the original pitch document, maps of the Von Braun, an interview with Ken Levine, and more.
GOG.com’s Guillaume Rambourg conducted an extensive interview with RPS in which he and Stephen Kick from Night Dive Studios, who took care of the port, discuss the game’s importance and issues both legal and technical when bringing it across. Rambourg mentioned that user-made mods for System Shock 2 have been hugely important in helping them figure out what needed to be done to make the port work.
“There are a number of community-made efforts that help a lot with stability on newer systems; they’ve pointed the way for us, and the game runs pretty much flawlessly on Windows XP, Vista, 7, and 8,” claims Gambourg. “Our most recent build has gone through all of our test team PCs without a hitch, and the game is definitely polished up and ready for its time in the limelight again.”
“After playing something as tense and thought-provoking as System Shock 2, I think “World War 2 FPS #37″ doesn’t feel quite as satisfying an endeavour,” he added. “I’d love it if this encouraged fans to ask for more robust gameplay from their developers!”