"DirectX is evolving and will continue to evolve."
By Tim Colwill on February 4, 2013 at 5:12 pm
A rumour swirling around across the weekend implied that both Microsoft XNA and DirectX were to be phased out — but fortunately, only one of those is true. Microsoft announced in a letter to select XNA developers that their game-making framework, which is mostly used to power XBox LIVE indie games but also Windows Phone and PC games, is no longer in development at the company.
“XNA Game Studio remains a supported toolset for developing games for Xbox 360, Windows and Windows Phone,” a Microsoft representative claimed to Polygon. “Many developers have found financial success creating Xbox LIVE Indie Games using XNA. However, there are no plans for future versions of the XNA product.”
“Microsoft is actively investing in DirectX as the unified graphics foundation for all of our platforms, including Windows, Xbox 360, and Windows Phone. DirectX is evolving and will continue to evolve. We have absolutely no intention of stopping innovation with DirectX.”
Source: Polygon, PalZer0