Gabe Newell not sold on cloud gaming, concerned about large-scale logistics

Gaikai

“Cloud gaming works until it starts to be successful – at which point, it falls over,” claimed Gabe Newell during his DICE keynote speech in Las Vegas overnight. Citing the already-existing problems with cloud gaming architecture, Newell explained that he believes scaling up that architecture will make those problems even worse.

“All the spreadsheets ignore the producing levels that consumer networks use. When everyone starts using a continuous network connection in order to get their applications, prices are going to go through the roof. Let’s say our industry had never done consoles or consumer clients. Even if we just started out with cloud gaming, you’d actually go in the direction of pushing intelligence out to the edge of the network, simply because it’s a great way of caching and saving you on network resources.”

As Australians, we’ve always been skeptical of cloud gaming due to the problems we already face with lag — something Gabe also touched on during his address.

“Another point is that cloud gaming puts latency compensation in the wrong place: in the center of the network rather than the edge,” he claimed. “And one thing we believe is that latency sensitivity is actually going to increase in the future.”

“The ability to do local high-speed processing will become more important than it is now. For now, people think of it as the customer experiencing lag during play, but in the future, there’ll be a bunch of hardware that has even more sensitivity than a human does. So putting functionality at the center of the network will actually be impossible.”

10 comments (Leave your own)

I love how active Gabe has been of late.

 

phewcha,

His mind is active even if his body is not >_>

 

I’ve always been against cloud computing, I just think it’s an extremely bad idea in general and the fact that people want to create cloud gaming well that just makes my feelings towards it more extreme.

Go Go Gabe!

 

somexspec:
I’ve always been against cloud computing, I just think it’s an extremely bad idea in general and the fact that people want to create cloud gaming well that just makes my feelings towards it more extreme.

Go Go Gabe!

This^

 

Saving my position to the Steam Cloud brb…

Ok so Gabe has been very vocal lately, on this issue I rather agree with him.

 
GeneralHerpes.

Cloud gaming is going to happen, it’s only a matter of time. I’m talking 5-10 years away.

onLive is doing it right now with very little input lag, imagine what we will have in 8 years from now? Tech changes so much in 12 months so just imagine what we will have then.

Australia will also have the fibre network completed by then. =)

 
NoobyMcNoobnoob

generalherpes:
Tech changes so much in 12 months so just imagine what we will have then.

Australia will also have the fibre network completed by then. =)

pffffffttttt hahahahhahahah you mean all the major metropolitan areas and selected suburbs will maybe have said connection available, even in eight years time.

 

noobymcnoobnoob: pffffffttttt hahahahhahahah you mean all the major metropolitan areas and selected suburbs will maybe have said connection available, even in eight years time.

Liberal diehard detected.

 

ooshp: Liberal diehard detected

One of my mates neighbourhoods has their fiber in the ground now, as it was going in he asked them how long till he could get connected and they said “at least a year”, expecting even half of Aus to be wired within a few years is madness.

 

ooshp,

The best-case rollout as being promoted by Labour is:-

“The fibre to the premises (FTTP) rollout is planned to reach approximately 93 percent of the population by June 2021″

The bulk of users are going to be connected towards the end of this timeframe aswell.

There is no political statement involved, in saying that the NBN wont be coming to most people for yonks.

Anyway, I thought cloud-gaming was old news, had basically already failed, and all the current services involved are on the verge of bankrupcy?

 
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