Crytek’s Cevat Yerli, who has personally glimpsed Microsoft and Sony’s next-generation console hardware in action, claims “without breaking NDA” that it’s “impossible” for next-generation consoles to even come close to how well current PCs are able to run Crysis 3.
“Without breaking NDAs that are in place, realistically, from purely a price point perspective, it is impossible,” claimed Yerli to Eurogamer. “It’s impossible to package $2000-3000 into a mainstream, let’s say $500 console. I’m not saying they are $500 consoles. They may launch a console at $2000, but the consumer pricing is usually much lower than that.”
“So, given consumer pricing, and given the cost of production of a gamer PC and the amount of watt of power it needs, which is like a fridge, it’s impossible.”
Yerli joked that his was the only company were people were angry that they could easily run their games, rather than the other way around.
“With Crysis 2 we tried to make the spec available to as many PC gamers as possible. Then we heard back from the loudest group, which was enthusiast PC gamers, ‘our PCs are running this game at 200 frames. What the hell? We should be running at 30 frames.’”
“Our graphics programmers said, ‘we’re going to give them a game they can’t run any more.”
Crysis 3 launches this Thursday, February 21.