Bohemia announces ArmA 3 to be exclusive to Steam and PC

ArmA 3 on Steam

By on February 22, 2013 at 9:27 am

In news that is bound to warm the cockles of the PC gaming heart, Bohemia Interactive have revealed that upcoming ArmA III will be exclusive not only to PC, but to the Steam platform as well. Why? According to a post on their blog, they feel that limiting their release to Steam is the only way to make sure the game is available in 2013.

“Recent upgrades to Steamworks have made it an even more interesting option for us as developer and publisher,” writes BI’s Joris-Jan van ‘t Land. “These include Delta-patching and more direct administration of our games without a middle-man.”

“Some of you will remember the huge amount of different distributed versions for Arma 2, and all of the problems associated with it. We needed to spend far too much time on creating and testing all the master copies. Every patch had to be tested for every conceivable combination of distribution, patch and DLC. This drained so many of our resources, that we could not support the game itself as much as we’d have liked. By targeting Steam as our primary distribution, we can take those resources and put them to much better use: making the most splendid game possible.”

The article also touches on the nature of piracy and DRM, and reaffirm’s BI’s strong commitment to not restricting the player unnecessarily.

“We have removed intrusive Digital Rights Management (DRM) from our games several months after release, but cannot afford to launch without such technologies. We strongly believe the best anti-piracy comes from offering valuable online services that people are willing to invest in. Supporting that philosophy: we saw we could not deliver in-house solutions on time, but could take Steam’s and expand upon them. It will be possible to run Steam in Offline mode, and still play the game (with the exception of online services obviously, including multiplayer itself).”

Source: Bohemia Interactive

Tags: ,
24 comments (Leave your own)

this is excellent news – Steam is an excellent and stable platform and allows easy patching (and downloading of said patches at excellent speeds too).

Although the comments of ‘didn’t like where we were at’ or something doesn’t give me that warm and fuzzy feeling that its going to be bug free. Please don’t do an “Aliens: Colonial Marines”.

 

BI havnt ever released a bug free game, so dont go expecting perfection ‘outa the box’

Also just to note, it was only ever steam versions of arma that had problems running mods/ beta patches / etc

And im suprised by this move BI have their own online store, does this mean they not putting A3 on there? Cos that would suck i have all my arma products linked to the BI store account

 

Bad move. Why go from multiple distribution platforms to one only? Couldn’t they handle two? I’m eagerly hoping they think more about this knee jerk reaction. What was a definite purchase from me has just flipped into a definite miss.

 

I haven’t taken issue with mods in Steams ArmA 2 but you can be pretty darn sure that ArmA 3 will be using the workshop.

@J-Me the Bohemia article will tell you more about it

 

I’ve just checked their forums and there seems to be significant backlash there. You can voice your opinion on the issue here: http://forums.bistudio.com/forumdisplay.php?113-ARMA-3-GENERAL

 

I don’t like how the major reason for it was that they wouldn’t be able to bring it out in time for Christmas however I would have been buying it on Steam regardless.

 

seth,

It seems like they want to rely on Steam for their anti-cheat, multiplayer framework and whatever else Steam has that I’m not familiar with. But it also seems like they won’t be releasing until very late this year, so the care factor for me about a non-Steam version pushing back the release date is low.

EDIT: Yes, I agree!

 

thepharoah:
this is excellent news – Steam is an excellent and stable platform and allows easy patching (and downloading of said patches at excellent speeds too).

Although the comments of ‘didn’t like where we were at’ or something doesn’t give me that warm and fuzzy feeling that its going to be bug free. Please don’t do an “Aliens: Colonial Marines”.

Steam isn’t stable, steam ALLOWS piracy (FADE was fine as it was and could actually prevent many cases of piracy), and Day Z has already given them mainstream exposure anyway, and playwithsix can handle mod support.

This is a terrible move for them.

 

forumrabbit: Steam isn’t stable, steam ALLOWS piracy (FADE was fine as it was and could actually prevent many cases of piracy), and Day Z has already given them mainstream exposure anyway, and playwithsix can handle mod support.

This is a terrible move for them.

As much fun as FADE sounds, silently corrupting a game with no notification to the user is bad DRM if a false positive occurs.

Are you really saying Steam is bad because the DRM is more permissive? Let’s say you’re right (I honestly don’t know). As a consumer who buy’s games I’ll pay for the more permissive DRM thanks.

Who buy’s games with over the top DRM that could corrupt your install without notifying you if it thinks you maybe pirated the game and then thanks them for it? No code works perfectly everywhere.

 

I think its a good idea for them, using steam workshop would be hella easy looking for mods instead of using the shonky playwithsix.

If they really did have issues with all the versions of the game they released, why couldnt they just make an updating system with in the game to download the latest patch via steam servers even with a standalone client.

meh, im still getting it.

 

This’ll certainly hurt their profits. I think they’re trying to copy BF3 here. Its kinda lame but its not as if I didn’t buy the steam version of Arma2 anyway. That said though I won’t be stupid and buy it day one now because of this. (I bought Arma2 day one because I could go to the shop and get it without waiting for any downloads ect, steam changes things a bit.).

 

gammad:
… That said though I won’t be stupid and buy it day one now because of this. (I bought Arma2 day one because I could go to the shop and get it without waiting for any downloads ect, steam changes things a bit.).

That doesn’t necessarily mean there won’t be a physical boxed version of the game, just that either way you’ll be logging in to steam to fire it up.

From the looks of all the cool stuff they’re putting in, it would be kind of mad not to offer a physical copy for those that can’t afford the time/bandwidth to download what is likely to be a massive chunk of data.

 

Aren’t Unlimited data plans quite common now? Download limits shouldn’t be a problem anymore.

 

shlaimon:
Aren’t Unlimited data plans quite common now? Download limits shouldn’t be a problem anymore.

Common in some areas, uncommon or flat out unavailable in others.

If everyone lived in a major metropolitan area and in a country with consistently reliable connection then downloads wouldn’t be a problem. As it is Australia is very far from the above description and you will often find that unlimited style plans are unavailable to many out there or if they are available, are at a prohibitive cost/downgrade in performance.

 

shlaimon:
Aren’t Unlimited data plans quite common now? Download limits shouldn’t be a problem anymore.

What about Download speeds? My lines max speed is 2.5 to 3mbs (so I download at 380kb/s on a good day) so it takes forever to download even a small game. (I live 5 mins from the city too)

 

bloodbite: That doesn’t necessarily mean there won’t be a physical boxed version of the game, just that either way you’ll be logging in to steam to fire it up.

From the looks of all the cool stuff they’re putting in, it would be kind of mad not to offer a physical copy for those that can’t afford the time/bandwidth to download what is likely to be a massive chunk of data.

Well the issue is that Steam was notoriously bad with Arma2 and patching, that’s why I made that complaint, I have both the boxed and steam versions. Its just now its going to require online activation which’ll mean auto-patching, which’ll mean more chances for the game to get all corrupted on me again.. which’ll mean re-downloading patches again.. (this happened with me and Arma2).

 

I use to really dislike Steam, but given the options it’s the lessor evil of the choices they could have gone with. I love it now, and that’s mostly because they’re actually trying to be good to their consumers.

You can select (preferred, not definite) download location, can play games in off-line mode, and you can even turn off popups about deals, stop games from auto updating and disable chat and in game steam overlay etc… it’s a lot better than what other ones are trying to push.

 

Here I was hoping for a GOG.com release. I feared this would happen due to DayZs popularity they make use of Steams features and try to attract the new fanbase. So long as Steam versions require Workshop to mod and it doesnt touch anything after the install I would be ok with this.

 

seth:
Who buy’s games with over the top DRM that could corrupt your install without notifying you if it thinks you maybe pirated the game and then thanks them for it? No code works perfectly everywhere.

It works pretty perfectly, I’ve never heard of anyone triggering fade by accident.

 

Damn it. Steam is a pretty good platform, but fuck me it’s painful news to read that I’ll have to keep having the entire 12gig game re-download itself over and over again, every time a 70meg patch get’s released via steam.

 
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