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	<title>Comments on: You Know What I Love? Cinematic Games</title>
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	<lastBuildDate>Fri, 24 May 2013 15:48:55 +0000</lastBuildDate>
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		<title>By: spudly12</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18597</link>
		<dc:creator>spudly12</dc:creator>
		<pubDate>Tue, 22 Jan 2013 14:22:28 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18597</guid>
		<description><![CDATA[if you want cinematics watch a damn movie;]]></description>
		<content:encoded><![CDATA[<p>if you want cinematics watch a damn movie;</p>
]]></content:encoded>
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		<title>By: nanorazor</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18582</link>
		<dc:creator>nanorazor</dc:creator>
		<pubDate>Tue, 22 Jan 2013 12:16:03 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18582</guid>
		<description><![CDATA[If there a good balance between them, I would play that game.]]></description>
		<content:encoded><![CDATA[<p>If there a good balance between them, I would play that game.</p>
]]></content:encoded>
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		<title>By: wyspr</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18550</link>
		<dc:creator>wyspr</dc:creator>
		<pubDate>Tue, 22 Jan 2013 09:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18550</guid>
		<description><![CDATA[This reminds me of cinematic sequences in SWTOR. They were nice at first but after sometime it became obvious that choices made little to no difference to the outcome, so they became an obstruction to game play rather than adding to it.
I guess like movies, done well and it&#039;s enjoyable, poor implementation ruins the experience.]]></description>
		<content:encoded><![CDATA[<p>This reminds me of cinematic sequences in SWTOR. They were nice at first but after sometime it became obvious that choices made little to no difference to the outcome, so they became an obstruction to game play rather than adding to it.<br />
I guess like movies, done well and it&#8217;s enjoyable, poor implementation ruins the experience.</p>
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		<title>By: korbain</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18536</link>
		<dc:creator>korbain</dc:creator>
		<pubDate>Tue, 22 Jan 2013 09:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18536</guid>
		<description><![CDATA[i love the metal gear solid games for this reason :D]]></description>
		<content:encoded><![CDATA[<p>i love the metal gear solid games for this reason :D</p>
]]></content:encoded>
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		<title>By: vcatkiller</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18534</link>
		<dc:creator>vcatkiller</dc:creator>
		<pubDate>Tue, 22 Jan 2013 08:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18534</guid>
		<description><![CDATA[Cinematic sequences have their places.  I remember being wowed the first time playing Another World for example.  So many clever sequences in that, starting with the intro sequence, to the point where you meet your companion in the prison cell, the dramatic pan sequences of the landscape etc.

That said, I&#039;d rather not be funneled to a location and then forced to look in a particular location so I can be force-fed a piece of storyline, which is usually what cinematic means in a computer game.  It just usually reinforces the fact you&#039;re not the character in the game, you&#039;re just a casual observer who occasionally gets to control what the character does, but mostly just to perform a bunch of repetitive tasks that have no real effect on the outcome.  Or at the very least an illusion of an effect on the outcome.]]></description>
		<content:encoded><![CDATA[<p>Cinematic sequences have their places.  I remember being wowed the first time playing Another World for example.  So many clever sequences in that, starting with the intro sequence, to the point where you meet your companion in the prison cell, the dramatic pan sequences of the landscape etc.</p>
<p>That said, I&#8217;d rather not be funneled to a location and then forced to look in a particular location so I can be force-fed a piece of storyline, which is usually what cinematic means in a computer game.  It just usually reinforces the fact you&#8217;re not the character in the game, you&#8217;re just a casual observer who occasionally gets to control what the character does, but mostly just to perform a bunch of repetitive tasks that have no real effect on the outcome.  Or at the very least an illusion of an effect on the outcome.</p>
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		<title>By: surferdude</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18526</link>
		<dc:creator>surferdude</dc:creator>
		<pubDate>Tue, 22 Jan 2013 08:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18526</guid>
		<description><![CDATA[Articles like this, that hold video games to the standards and conventions of pre-existing artistic mediums, that frustrate me and serve to reinforce the idea that video games are nothing more than an unoriginal, derivative art-form which do nothing except try to emulate film; and badly at that.

Video games, like any art-form, borrow concepts, elements and methodologies from other existing art-forms - that&#039;s why we identify with them, and engage with them and understand them.

Stating that a game is better/worse for using/not using &#039;cinematics&#039; is inferring that said game is better/worse for being more like a movie.

By the way, what does &#039;cinematic&#039; even mean? Film techniques are so complex and varied, rolling them up into a single term which you ascribe to a game, as &#039;cinematic&#039;, doesn&#039;t really mean much.

I feel it does a disservice to games that dare to be different, and promotes the idea that games just need to be more like movies. There&#039;s a lot more to film than camera technique, and a lot more to games than how &#039;cinematic&#039; it looks.]]></description>
		<content:encoded><![CDATA[<p>Articles like this, that hold video games to the standards and conventions of pre-existing artistic mediums, that frustrate me and serve to reinforce the idea that video games are nothing more than an unoriginal, derivative art-form which do nothing except try to emulate film; and badly at that.</p>
<p>Video games, like any art-form, borrow concepts, elements and methodologies from other existing art-forms &#8211; that&#8217;s why we identify with them, and engage with them and understand them.</p>
<p>Stating that a game is better/worse for using/not using &#8216;cinematics&#8217; is inferring that said game is better/worse for being more like a movie.</p>
<p>By the way, what does &#8216;cinematic&#8217; even mean? Film techniques are so complex and varied, rolling them up into a single term which you ascribe to a game, as &#8216;cinematic&#8217;, doesn&#8217;t really mean much.</p>
<p>I feel it does a disservice to games that dare to be different, and promotes the idea that games just need to be more like movies. There&#8217;s a lot more to film than camera technique, and a lot more to games than how &#8216;cinematic&#8217; it looks.</p>
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		<title>By: matthewdev</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18525</link>
		<dc:creator>matthewdev</dc:creator>
		<pubDate>Tue, 22 Jan 2013 07:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18525</guid>
		<description><![CDATA[I hear you. I might be in the minority but there are some games I like playing on a fairly easy difficulty setting and just like to enjoy the story. It&#039;s probably due to the fact that I use games to relax with a after a long day at work/study and want something I can turn my brain off for. Cinematics work well when playing a game for the above mentioned reason.]]></description>
		<content:encoded><![CDATA[<p>I hear you. I might be in the minority but there are some games I like playing on a fairly easy difficulty setting and just like to enjoy the story. It&#8217;s probably due to the fact that I use games to relax with a after a long day at work/study and want something I can turn my brain off for. Cinematics work well when playing a game for the above mentioned reason.</p>
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		<title>By: fryziedelta</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18515</link>
		<dc:creator>fryziedelta</dc:creator>
		<pubDate>Tue, 22 Jan 2013 06:26:08 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18515</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-18502&quot; rel=&quot;nofollow&quot;&gt;jonlee&lt;/a&gt;&lt;/strong&gt;, 

Clearly those are people who have never played a Metal Gear Solid game before.  Anyone who had played [i]any[/i] of the other games in the series would know that there were going to be a [i]lot[/i] of cinematics in MGS4.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-18502" rel="nofollow">jonlee</a></strong>, </p>
<p>Clearly those are people who have never played a Metal Gear Solid game before.  Anyone who had played <em> any</em> of the other games in the series would know that there were going to be a <em> lot</em> of cinematics in MGS4.</p>
]]></content:encoded>
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		<title>By: jonlee</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18502</link>
		<dc:creator>jonlee</dc:creator>
		<pubDate>Tue, 22 Jan 2013 04:29:08 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18502</guid>
		<description><![CDATA[some people don&#039;t like it

i liked MGS4 but i hear people complain that there are to many cinematics]]></description>
		<content:encoded><![CDATA[<p>some people don&#8217;t like it</p>
<p>i liked MGS4 but i hear people complain that there are to many cinematics</p>
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		<title>By: avant</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18491</link>
		<dc:creator>avant</dc:creator>
		<pubDate>Tue, 22 Jan 2013 03:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18491</guid>
		<description><![CDATA[It&#039;s funny because I actually feel quite the opposite. Cinematic games are killing my gaming experience. I much prefer games that use gameplay and in-game elements that don&#039;t take control away from me.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s funny because I actually feel quite the opposite. Cinematic games are killing my gaming experience. I much prefer games that use gameplay and in-game elements that don&#8217;t take control away from me.</p>
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		<title>By: ooshp</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18471</link>
		<dc:creator>ooshp</dc:creator>
		<pubDate>Tue, 22 Jan 2013 01:29:08 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18471</guid>
		<description><![CDATA[Some fair points, though I still find it jarring when the in-game graphics and cinematics look markedly different. Bioware have done a great deal in blending cinematics, conversations and gameplay in good way. On the other hand I just replayed DXHR and did not enjoy the cinematics - low quality videos of high-poly in-engine animations was just a bizzare choice.

Taking control away from the player at the wrong point can also be pretty annoying. &quot;This is the bit where you get knocked out and lose all your gear, and there&#039;s nothing you can do about it because we just disabled the mouse and keyboard&quot; style.]]></description>
		<content:encoded><![CDATA[<p>Some fair points, though I still find it jarring when the in-game graphics and cinematics look markedly different. Bioware have done a great deal in blending cinematics, conversations and gameplay in good way. On the other hand I just replayed DXHR and did not enjoy the cinematics &#8211; low quality videos of high-poly in-engine animations was just a bizzare choice.</p>
<p>Taking control away from the player at the wrong point can also be pretty annoying. &#8220;This is the bit where you get knocked out and lose all your gear, and there&#8217;s nothing you can do about it because we just disabled the mouse and keyboard&#8221; style.</p>
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		<title>By: inaugral</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18470</link>
		<dc:creator>inaugral</dc:creator>
		<pubDate>Tue, 22 Jan 2013 01:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18470</guid>
		<description><![CDATA[You know what I love? Games that use cinematics to further a story and do not use them at every turn just for the sake of it (e.g. &quot;cod moments&quot;).]]></description>
		<content:encoded><![CDATA[<p>You know what I love? Games that use cinematics to further a story and do not use them at every turn just for the sake of it (e.g. &#8220;cod moments&#8221;).</p>
]]></content:encoded>
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		<title>By: RSOblivion</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18462</link>
		<dc:creator>RSOblivion</dc:creator>
		<pubDate>Tue, 22 Jan 2013 00:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18462</guid>
		<description><![CDATA[Cinematic has also lead to some atrocious games which destroyed the relationship the player has with the game. So while it can be very good it can also result in the very bad (as with most things in life, the universe and gaming :D ).

Cinematic linearity is a massive pitfall for some genre&#039;s whereas it can be a massive boost to others. For instance Metro 2033 had great use of Cinematic pacing and pushing you through this linear single player story.

FFX was one of the first games I appreciated the cinematic&#039;s to their full extent. There was a couple of dodgy ones, but mostly they were extremely well done and really immersed you in the story, both the tragedy and the optimism of it. FFXIII however gave you a massive linear and thoroughly boring start to the game. Again cinematics were top notch, but the sense of being trapped on a train that you didn&#039;t really want to be on was really soul destroying. To have to go 5-10hrs into a game before the game starts, that&#039;s just too much and caused any cinematic action to be lost in its significance or feeling.]]></description>
		<content:encoded><![CDATA[<p>Cinematic has also lead to some atrocious games which destroyed the relationship the player has with the game. So while it can be very good it can also result in the very bad (as with most things in life, the universe and gaming :D ).</p>
<p>Cinematic linearity is a massive pitfall for some genre&#8217;s whereas it can be a massive boost to others. For instance Metro 2033 had great use of Cinematic pacing and pushing you through this linear single player story.</p>
<p>FFX was one of the first games I appreciated the cinematic&#8217;s to their full extent. There was a couple of dodgy ones, but mostly they were extremely well done and really immersed you in the story, both the tragedy and the optimism of it. FFXIII however gave you a massive linear and thoroughly boring start to the game. Again cinematics were top notch, but the sense of being trapped on a train that you didn&#8217;t really want to be on was really soul destroying. To have to go 5-10hrs into a game before the game starts, that&#8217;s just too much and caused any cinematic action to be lost in its significance or feeling.</p>
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		<title>By: elliotengi</title>
		<link>http://games.on.net/2013/01/you-know-what-i-love-cinematic-games/#comment-18457</link>
		<dc:creator>elliotengi</dc:creator>
		<pubDate>Tue, 22 Jan 2013 00:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=14758#comment-18457</guid>
		<description><![CDATA[Oh boy, I thought these articles couldn&#039;t get anymore &#039;me&#039;.  I was wrong.  Cinematic games are my gaming life.  Haha.]]></description>
		<content:encoded><![CDATA[<p>Oh boy, I thought these articles couldn&#8217;t get anymore &#8216;me&#8217;.  I was wrong.  Cinematic games are my gaming life.  Haha.</p>
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