Ubisoft “happy” to have Patrice Desiléts back along with new IP

patricedesilets

By on January 26, 2013 at 9:13 am

If you follow industry gossip at all, you’ll know that Ubisoft’s acquisition of THQ Montreal is a little bit amusing, because the studio was founded when Assassin’s Creed creator Patrice Desiléts jumped ship to THQ, taking so many former colleagues with him that Ubisoft sought an injunction against its rogue agent.

Desiléts is yet to speak out about the acquisition, but Ubisoft Canada boss Yannis Mallat seems pretty calm about it. “I’ve known Patrice for 13 years and I know him very well, he’s a great talent and I respect him as a creator. We’re very happy to look forward to working with him again,” Mallat told the Financial Post.

THQ Montreal employs around 170 staff and was working on two new IPs, codenamed 1666 and Underdog, which Ubisoft now owns. Ubisoft already has extensive offices in Montreal, where its flagship development studio boasts one of the highest headcounts in the world and has fingers in practically every triple-A Ubi pie.

Source: Financial Post via GamesRadar

Tags: ,
4 comments (Leave your own)

This is the dude that made AC1 and 2 awesome. His absence caused AC3 to suffer. :(

 

exe3:
This is the dude that made AC1 and 2 awesome. His absence caused AC3 to suffer. :(

I thought AC1 &2 were overrated

 

exe3:
This is the dude that made AC1 and 2 awesome. His absence caused AC3 to suffer. :(

AC3 was a complete and utter disappointment, not only did the stealth mechanic absolutely suck (let’s face it, how many forts and missions were you able to do without being spotted) but to make it worse it felt like the main character was a two year old on a temper tantrum throughout the whole game.

 

Yeah I bet Patrice is freakin’ thrilled about being back under the Ubi umbrella.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Doom

DOOM: We go hands-on with id’s breakneck-speed bloodbath

Fast, furious, and with a little bit of demonic possession mixed-in. What's not to like?

avcon_indies_2015

AVCon Indies 2015: The Five Games We’d Most Like To Give Ultimately Meaningless Awards To

We return to Adelaide's AVCon to sample some of Australia's finest indies.

Heroes of the Storm

Heroes of the Storm: Breaking down the MOBA barriers makes for better gameplay

By equalising all players, Heroes of the Storm leads to better competition, not weaker, says James.

battlecry

BattleCry hands-on: Bethesda’s F2P title still needs more time

James is forbidden from shouting his battle cries in public, but he is not forbidden from playing BattleCry.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box