Dead Space 3 will offer microtransactions to allow you to boost in-game crafting

Dead Space 3 Crafting

By on January 23, 2013 at 10:11 am

Joining the laundry list of games that feature microtransactions (AKA “nearly every game, these days”) is Dead Space 3, confirmed to feature an element that will allow users to spend real-world money to buy crafting resources — if they want to.

“You can buy resources with real money, but scavenger bots can also give you the currency that you can use on the marketplace,” Dead Space 3 associate producer Yara Khoury clarified in an interview with Eurogamer. “So you don’t have to spend [real world] dollars.”

Khoury also explained that it’s not possible to just drop mad Hamiltons and buy the best guns from the start. “No you can’t! There are a lot of weapon parts that are only available to buy later in the game. Unless you’re playing through it again [on New Game Plus].”

Interesting stuff. What do you think about the whole thing?

Source: Eurogamer

14 comments (Leave your own)

So either it’s balanced around paying money to progress, which is ridiculous, or they’ve compromised their progression system to make a buck.


Kill me now. I wish developers would just focus on making a good games. In my experience, Micro-transactions and good plain fun in triple A titles are mutually exclusive.


Microtransactions on non-service type things are unethical. You should never charge people for a single player game, if the people are having to pay money for items such as lives or ingame currency or ingame items then its unethical. Pay-to-cheat type shit (which is what this is) should be mass condemned.. its the sort of shit that’s rampant in casual games and unfortunately is now leaking into AAA titles like an STD.

Plus if the game has micro-transactions, its likely to be as grindy and as padded to hell and back.


All the latest news on Dead Space 3 is killing me, especially as i have finally found time to finish DS:2 these last few days. What a game the first 2 were.


Isn’t Microtrans supposed to suppliment free-to-play…
This is cake and eat it too, plus it’s singleplayer…. WTF…


Great… This news makes me sad. :(


and they wonder why piracy is booming


They keep making it easier and easier to not buy their games I tell you.



How is it NOT against the law?



Need real money to get ahead? No thanks.


microtransactions are entirely optional, besides DS3 is worthy of a few playthroughs considering both the single player campaign and co-op campaign offer different in-game cut scenes and a different ending etc. so by the time you’ve finished it twice or even three times you’ll probs have all the weapons.


I do not consider this system appropriate for a single player game. To me at best its a way to pay for “assistance” or subtle/minor cheats. Although micro-transactions is an interesting strategy to me, I feel a company must think carefully before implementing it.


As long as their are gamers who will drop a real buck here and there to get an “edge” it will continue to happen.


Some people work an awful lot… like 80 hours a week. They have very little time to play games, and lots of disposable income. Why not let them pay extra for the game so they can progress a little faster, and maybe see more of the game?

How the hell is this hurting YOU in a single player game?

This is cheating? So.. selling a WOW character or Diablo item for real money is “cheating” at real life, and you should be locked away?

I’ve never spent any money on micro-transactions, but I’m not about to jump on a pedestal and prevent anyone else from doing so. Especially when it doesn’t hurt me in the slightest.

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