Work begins on TimeSplitters CryEngine mod

TimeSplitters

By on December 7, 2012 at 8:30 am

It’s all-systems-go on the CryEngine TimeSplitters mod apparently, with Daniel Wesoly, founder of the TimeSplitters 4 Facebook group announcing that “We have begun work and are just about done wrapping up recruitment!”

“If anyone missed this brilliant opportunity to work on a new TimeSplitters then email me at Killerwesik@gmail.com,” he writes. “Thank you!”

The mod is described as a “TimeSplitters all-in-one. All the levels, all the characters and all the weapons”. There’s been talk of Crytek handing over assets from the original game, so hopefully we’ll soon be able to bring word of that happening. More news as it comes!

Source: VG247

2 comments (Leave your own)

Oh hell yes !

 

I honestly dont know about a timesplitters game on PC following the exact same level format as the console versions.

I mean, it would be something you want a control pad for if it uses the traditional TS aiming mechanics, which is fine by me but it will reduce it’s popularity. Where on the other hand it would be a an incredibly easy game with KB+Mouse control, enough to spoil it entirely.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Civilization: Beyond Earth

Civilisation: Beyond Earth shoots for the stars but lands on the moon

Firaxis make some great strides, but not everything in the future is always better.

Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel’s great humour carries it through

It may feel like the world's biggest piece of Borderlands 2 DLC, but the Pre-Sequel has a flavour all its own.

The Evil Within

The Evil Within: It’s a fine line between pleasure and pain (especially on PC)

We check out Shinji Mikami's latest punishment simulator, but buyer beware when it comes to the PC version.

Shadow of Mordor

Choose your own adventure: Why heavily scripted cinematic games need to loosen up

It's time for game developers to sit back and let the players take control.

world of warcraft warlords of draenor

World of Warcraft’s Tom Chilton talks Warlords, paid level 90 boosts, and jumping the shark

WoW's Game Director explains how they've been on, off, and all around the shark since 2004.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box