
With 22 Can’s GODUS struggling yesterday to approach its goal, Star Citizen‘s Chris Roberts — whose funding drive was almost painfully successful — has taken to Kickstarter to encourage backers of his game to also reach out and support the reinvented god-sim.
“I’m not the biggest God Game fan, but I played the original Populous and Black and White, and Peter Molyneux pretty much invented this classic PC category,” claims Roberts. “I think it’s great that he’s going back to his roots with GODUS and you can clearly see that his team really cares about what they’re doing.”
“I know there has been some blow back because a lot of people have felt let down by some of Peter’s promises in the past. I’ve known Peter for many years. Back when Origin and Bullfrog were acquired by EA and we used to travel the world on press tours promoting our respective games. He is definitely very enthusiastic, which can get him into trouble sometimes, as he can over promise, but it always comes from the right place – he wants to push the possibilities and he has a childlike wonder with doing this.”
“And having been in the situation in the past, the fault with this doesn’t lie all at Peter’s feet. A lot of the reasons why promised features don’t make it into the final product are publisher driven. When Electronic Arts or Microsoft want a product on a certain date to make a financial quarter features get cut. The difference between Peter and a lot of other developers is that other developers are a lot more circumspect in public in disclosing what they’re trying to put in the game. Trust me, there are many lofty goals on most projects that never make it, Peter just is more public about his and sometimes gets caught out because of it, especially when there’s a hard date imposed by his publisher.”
GODUS is currently sitting at £423,144 of its £450,000 goal. Will you back it?
Source: Thanks to Ashigaru for the tip!
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I really hope this game gets kickstarted. Black and White was an awesome game back in the day. The memories.
It’s failing because Fable was a terrible buggy mess so who in their right mind would throw more money at this guy.
Is it Fable he is trying to make? Or another Black and White (which was awesome btw). And if you actually took a look, its almost there, so its not failing that hard.
Begging for money?
Diaf…
Not paying a cent to this Molyneux guy.
After all his bullshit promises in the last few years, he’s brought it on himself.
People can only be fooled so many times.
I backed it awhile ago.
I’ve enjoyed every single one of Peter Molyneux’s games.
Populous, Dungeon Keeper, Black and White, various Theme Parks… etc’.
And even Fable 1, 2 and 3.
Sure Fable 1, 2 and 3 didn’t live up to his promises, but those games were still allot of fun, were full of humor and character and had great art.
Besides, if he is getting back to his roots with Populous, I’m more than happy to waste a few hundred hours of my life playing it. :)
I backed this one early too, can’t tell you how many hours i sunk into the populous games, and if this is even half as good i’ll be very happy.
Also it looks like its just passed its goal :)
Shame on EA for disallowing Peter to implement all his exciting promises
Shame on Peter to not learn from this mistake the first time
Regardless I actually want to give him another chance.
And it’s made it. :) The extra stretch goals seem alright.
I guess Molyneux owes Roberts a favour now. I suspect it likely wouldn’t have made it without that push.
This is the only game Kickstarter I’ve ever gone in for. Roberts is right, Molyneux invented the god game genre. People may not like the games and PR he has produced later in his career, but he is still one of the most influential people in the history of the PC game industry, and I look forward to seeing what he comes up with as he returns to his roots.
Hes a liar, why would i back him.
shlaimon,
Because he still makes awesome games, he probably just aimed too high when you have a publisher they set the deadlines if you don’t meet them the game isn’t made, things get cut for the greater good.
Still tossing up whether to buy it or not. I loved his early games, but he just fell short too many times recently.
Chris Roberts really has done him a massive favour with his plug. It was floundering big time!
kalwilton,
name 2 awesome games other then fable 1 hes made in the last 10 years.
The point is that this is a return to the style of games he a) invented and b) that made him the gaming icon he is.
Also, he isn’t selling this one too hard IMO, unlike Fable.
I think if he had 100% reigns on Fable he would of implemented all those features anyway. It would of required more time and a bigger budget but I’m certain he would of done it.
Personally B&W bored me after 2 hours. It was a glorified (and buggy) Tamagotchi. The revolutionary AI promised for your pet was painfully retarded. The gesture recognition and UI in general was fairly horrible…. original and innovative yes, but horrible to use. Throwing people around the landscape *was* alot of fun… for 2 hours.
Most of the features he promised were either absent or 100 orders of complexity less than his descriptions. If he’d released it on Steam a week ago, it probably would’ve been taken off sale by now.
I haven’t played a Molyneaux game since which has restored any faith in him… the last thing I’d do is give him money BEFORE I’ve seen the game. I’d sooner pay for air.
/rant
(Secretly I’m hoping it’s actually good, I just think it’s even less likely than the world ending tomorrow)