That'll show those haters.
By Tim Colwill on November 26, 2012 at 2:41 pm
Some vocal old-school RPG fans dismissed Skyrim on launch as being “for babies” and “too easy”, but while it’s easy to criticise, it’s more difficult to actually figure out where the problem lies and then try to fix it.
Well, that’s exactly what a user named Xarrian has done with The Requiem Mod for Skyrim, an old-school mod aimed at making the game exponentially harder, more terrifying and more reliant on player skill for progress.
Enemy levelling is now out, and all enemies are completely static. This means that enemies are now, generally, a lot harder for you to tangle with, and foes like dragons, giants and werewolves will maul you to death. Skill rates have been adjusted down so you gain points slower, new skills and perks added, and spells have been made much harder to use with huge mana costs. Combat has also been hugely overhauled, to the point where unarmoured foes will die in one good hit.
If this sounds like your sort of thing, head over to the official page and download it for yourself!
Source: Kotaku AU