
Ever wished you could make money from killing other people in DayZ? Sounds like a dream come true for many, and DayZ Bounty are trying to make it happen.
To take part you need to sign up to the site, download the kill-monitoring application and play on their own custom version of Chernarus, but the rewards are many and financial: every ten zombies gets you a penny, and every bandit player you take down gets you 25 cents. Take down The Outlaw — the bandit with the most kills — and you’ll get $5, plus whatever they were worth when they died.
How does this thing sustain itself? Well, you buy lives — in bundles of $5, $10 and $15 respectively. Bohemia are yet to give their official blessing to the project and the whole thing is in alpha, but head over to the website and check it out.
Source: PC Gamer
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Huh. What about an alternative that uses in-game currency, not real world cash? Of course then you’d need a way to spend that in game cash, but I’m sure some people would prefer this method, especially if you ‘die’ when you disconnect, or when a hacker gets you, etc etc etc. Will be interesting to see how it pans out though.
Real world cash? Uhhh… no thanks.
I really hope Rocket decides they’re the only ones who will be providing server hosting for stand alone, I’m a little over the blatant profiteering of the community.
I can’t imagine Bohemia will be ok with this, the guys running it likely have no legal agreement with them to be monetizing their product using Bohemias engine+assets.
That is pretty ridiculous. Are me and my small group of friends the only people who are trying to get the longest life and highest kill count in the game? Player killing is the only useless thing in this game.
He is providing a service. They can’t do anything about it.
I don’t understand why anyone would go into this with the amount of blatant hacking / scripting that has all but killed off most of the dayz community.
It’s not worth the heartache with the amount of cheaters these days, a good 1/4 of every server is running something even if they’re only using ESP to be left alone.
I know I’ve gone from month long lives to hour long ones on average, it has really changed the way I play the game (and not for the better).
nekosan,
You’re pretty much correct. I ran my own scripts which told me if someone teleported within 1.5km of me and had extra options like instantly snap their legs or kill them. Without fail (on 50 player servers) every 40 minutes or so, someone would teleport near me. Thankfully with the servers as awful as they are, 20 minute load times, if you kill them once they aren’t very likely to rejoin. It’s really just out of control and i’m not sure what these people are getting out of it.